• Jun 11, 2013
While a lots of the driving games shown off at this year's Entertainment Electronics Expo (E3) leverage the vast power of the new Xbox One and Playstation 4 consoles, Polyphony Digital's Gran Turismo 6 will attempt to squeeze one more round out of the venerable Playstation 3. After playing a short demo version of GT6 here in Los Angeles, we can see both upside and downside with that strategy.

On the positive side, though we don't know the official release date just yet, it's extremely likely that Gran Turismo 6 will be available to play before 2013 is out. That means more racing fun around this year's holiday season; most likely, we'll all be digging into the best ever rendition of GT, with new tracks, cars and a revised dynamic modeling. A list of some of the new cars is highlighted in the press release below, but the C7 Corvette is heavily featured (there was one on the stage next to GT's play area), and the Nissan DeltaWing might be the first car we have to save up for and buy.

As is the franchise's wont, the physics behind car and track are powerfully realistic in GT6. Developers worked with Yokohama on a new tire model, KW Automotive on a new suspension model and refined the aerodynamic model to boot. The result, at least in our ten minutes at the helm, is remarkably true to life; satisfying to get right, and sometimes quite frustrating during the hard bits.

The bad part of sticking with the PS3 hardware is that, of course, GT6 doesn't have the raw power of new titles on next-gen systems – most notably Forza Motorsport 5. The E3 crowds have been all but inundated with the rendering capability, speed and flawless online capabilities of the driving games for PS4 and Xbox One. We'll have to wait for the full version of the game to be sure (the pre-alpha GT6 we sampled is not fully baked), but it'll be a tough go in early 2014 when the newest software starts to hit. Scroll down below to see the Gran Turismo 6 concept movie or to read the official press release.
Show full PR text
E3 - 2013: Latest Gran Turismo 6 Information
06/11/2013
At 6pm local time on June 10, 2013, the PlayStation® E3 Press Conference was held and the latest news regarding Gran Turismo 6 was released. Here is an overview of what was announced:

Inclusion of popular cars beginning with FIA GT3 machines

Gran Turismo 6 will feature a huge number of the world's most popular cars, including the latest and greatest machines from the exciting FIA GT3 category. The GT3 cars shown at E3 2013 include the following:

Nissan DeltaWing Race Car '12

With an extremely narrow front end and a wide rear end, this car's revolutionary triangular styling has sent shockwaves through the racing car design world. After appearing for the first time in the 2012 LeMans 24 hour race, the car also participated in the Petit LeMans at Road Atlanta of the U.S., where GT Academy Winner Lucas Ordóñez and his fellow drivers achieved 5 th place overall, proving the potential of this concept beyond doubt.

Chevrolet Corvette Stingray (C7) '14

Gran Turismo has followed the development process of this car from the introduction of the camouflaged Test Prototype, to the pre-production Final Prototype. And at E3 2013, the production model will finally make its appearance. Drive and enjoy the new Stingray that will soon be delivered to eagerly awaiting Corvette fans around the world.

BMW Z4 GT3 '11

BMW introduced this car in the FIA GT3 category after the great success of the M3 in races all over the world. Based on the production Z4, the car has been made lighter, the centre of gravity has been lowered, the tread width widened and the aerodynamics improved. The engine is a 4 litre V8 that carries the DNA of the legendary M3. Its long nosed, short deck proportions and aggressive facia give this car the visage of a true fighting machine.

Mercedes-Benz SLS AMG GT3 '11

The SLS AMG GT3 achieved its first victory in the Nürburgring 24 hour race in 2013. While keeping the dedicated SLS AMG aluminium space frame and 6.3 litre V8, modifications have been made to make it a racing machine meeting FIA GT3 regulations. Its unique pulsating exhaust sound gives another special flavour to the car which inherits the gull wing doors of the legendary 300SL.

Nissan GT-R NISMO GT3 N24 Schulze Motorsport '13

This is the racing machine that Kazunori Yamauchi, producer of the Gran Turismo series, drove in the 2013 Nürburgring 24 hour race. Though based on the production car, the tread width is greatly expanded, with its drive train changed from four wheel drive to rear wheel drive, shedding a lot of weight in the process. It was the first Japanese car in Nürburgring history to lead for a sustained period during qualifying, showing its extremely high potential as a racing car.

Audi R8 LMS ultra (Audi Sport Team Phoenix) #3 '12

This is a GT3 machine born from the R8, Audi's flagship sports car. Their famous Quattro system has been shelved for this model to adopt a midship rear wheel drive drivetrain. The performance of the ultra version has been greatly enhanced by a number of improvements, including changing the door panels to carbon and upgrading the exhaust and aerodynamics. Car #3 is the car of Team Phoenix, and is the champion machine of the 2012 Nürburgring 24 hour race.

New Locations with Grander Scale

In E3 2013, new locations included in Gran Turismo 6 were also introduced. Here are the three locations that were announced at the show:

Gemasolar (Photo Stage)

Gemasolar is a massive concentrated solar power plant located in Seville, Spain. A total of 2650 reflector mirrors that are each 9 metres tall and 12 metres wide are arranged in a circular layout, and the facility generates enough electricity to power 25000 homes. This expansive facility covers an amazing 185 hectares (approximately 457 acres) of land, making it a particularly scenic spot in Gran Turismo. This is a truly unique location where the utilization of limitless natural energy is visualized on a colossal scale.

Willow Springs International Raceway

This famous circuit in California is now reaching its 60 th anniversary, and is finally making an appearance in Gran Turismo. The Willow Springs International Raceway is a circuit that is located in a hilly region just outside of Los Angeles. Of its many layouts, the circuit we are introducing this time is the main course, the "Big Willow". At 2.5 miles per lap, it is known for its high speed corners and undulating terrain.

Matterhorn

This is an original track that has been created in the vicinity of the Gornergrat station, which is known for its incredible view of the Matterhorn. This is a mountain course with steep climbs and sharp drops, located at an elevation of over 3000 metres. A sheer rock face follows along the track, but the width of the course is wide enough for overtaking. The sight of the European Alps as you cross over the hill here is simply spectacular. We hope everyone will enjoy the sheer scale of the nature around the track when driving this course.

Introducing a movie showing the highlights of Gran Turismo 6

At E3 2013, the "GT6 Concept Movie #2 2013 E3" was released, showing the highlights and new evolutions made in Gran Turismo 6. In addition to the new cars and tracks introduced above, the movie also shows the progress that was made possible in simulation thanks to collaborations with technical partners such as the Yokohama Rubber Corporation and KW Automotive, as well as the evolution of the graphic engine.

New car physics simulation

The physics model which dictates car dynamics has been renewed completely. Load changes of the car, changes in vehicle attitude, relationship of the surface and the tyres are even more real now, and players familiar to the game will immediately feel the new depth in drive feel the first time they turn the steering wheel.

Tyre Modelling

With the help of our technical partner, the Yokohama Rubber Corporation, a new tyre model has been introduced that reflects the tyre compound, tyre structure, and changes in characteristics under extreme load conditions.

Suspension Modelling

In collaboration with German suspension manufacturer KW Automotive: the precision and reality of the model representing shock absorbers which governs the drive feel of cars, has improved significantly.

Aerodynamics

The down force, lift and air resistance – which continually changes according to the shape of the car – changes in vehicle attitude and its relationship with the ground surface, have all been recreated to a level of precision never seen before. Keen players will probably start to feel the airflow around the car as they drive.

Adaptive Tessellation

Adaptive tessellation is next generation technology in terms of 3D model rendering. Tessellation involves dividing a polygon into multiple geometric tiles, and in adaptive tessellation, the polygons will automatically divide and become finer according to the viewing distance and position. This makes it possible to maintain the quality of the renders very high whether you are close or far from your viewing object.

HDR Rendering Engine

In order to more accurately express the wide dynamic range of real life scenery, the HDR dynamic range in Gran Turismo 6 has been made 50 times greater than that in GT5. This prevents over flaring of highlights and black outs in shadows caused by extreme differences in brightness. It also allows natural blurring effects, better motion blurring which increases dynamic motion effects, and makes the sparkle of lighting more realistic, immersing the player in a truly absorbing atmosphere.


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    • 1 Second Ago
  • 42 Comments
      SLR722GT
      • 1 Year Ago
      I am sure this will be much better hit than GT5. The physics of Gran Turismo is pretty close to reality track driving but they better include some proper cars in this game. I don't want a game with 600+ Japanese cars and some of the best cars left out. And please, no Spec B mode.
        Slizzo
        • 1 Year Ago
        @SLR722GT
        Ah.. no, physics are nowhere NEAR what you would experience on the track. Try playing a real simulation, like what you can get on PC. Check out iRacing, that's REAL life type racing. At best, Gran Turismo and Forza are arcade racing games that have a little bit of simulation thrown in.
      Joe
      • 1 Year Ago
      I hope they out a big test track oval back in the REGULAR track list for GT6.. That and the C5R sounding like a hair dryer is inexcusable.
      superchan7
      • 1 Year Ago
      GT5 was too many things done by too few people with too few dollars....errr, yen. In the end it was nowhere as complete a game as Forza 4, which received the huge amount of resources from MS (in the form of Turn 10) that it needed to be successful. Let's hope that Polyphony got the big bucks treatment from Sony for GT6.
      Steven
      • 1 Year Ago
      Sony....just get the sounds right! How hard can that be? Agree with Joe.. No more hair dryers....
      TrueDat
      • 1 Year Ago
      I can't figure out why PD would bring GT6 to PS3... it blows my mind. you have this all new platform coming out at this same time.. you would think being an exclusive title owned by sony that GT6 would have been all new for PS4!!! regardless of how good the game is on PS3, overall it's a failure on Sony's part because it won't be a launch title on perhaps the last new platform for the next 10 years.
        Scott
        • 1 Year Ago
        @TrueDat
        With the lead time on games, did you just expect the dev team to sit & wait until the PS4 development kit was released? They have probably been working on this since GT5 came out.
          TrueDat
          • 1 Year Ago
          @Scott
          T10 has been working on FM5 for 4 years.. No reason PD couldn't do the same
        Greg
        • 1 Year Ago
        @TrueDat
        It's because the PlayStation 3 has over 70 million units sold. Polyphony Digital has released Gran Turismo games near the end of PlayStation systems in the past like Gran Turismo 2 in 1999 and Gran Turismo 4 in 2005. A game like Gran Turismo needs to be released on a system that tons of people own. I'll be looking forward to playing Drive Club (free for PlayStation Plus members!) when the PlayStation 4 is released this holiday. Gran Turismo 7 will likely come out in 2 - 3 years from now when Polyphony Digital has had enough time to develop an all new Gran Turismo game from the ground up and millions of people have purchased a PlayStation 4. It just doesn't make any sense to launch a new PlayStation with something like Gran Turismo.
        KaiserWilhelm
        • 1 Year Ago
        @TrueDat
        70 MILLION+ PS3's. There is your answer
        Jarod Forney
        • 1 Year Ago
        @TrueDat
        Because you could end up with forza 5, a rushed product, with no storefront, auctionhouse, night racing or weather, that's why. It's all about realistic business solutions. btw turn 10 confirmed all that.
        Lachmund
        • 1 Year Ago
        @TrueDat
        you don't seem to have a clue about the gaming market. also after this E3 was quite a homerun for Sony they can take their time.
          TrueDat
          • 1 Year Ago
          @Lachmund
          Yes, misleading the public is a real home run, lol.. A day later Sony confirmed they have no control over what 3rd party devs do with DRM.
          Tirac
          • 1 Year Ago
          @Lachmund
          So? That is exactly like it was on the PS3.
      Rochester
      • 1 Year Ago
      Why does autoblog keep posting about video games? Some kind of arrested development at work here.
        chest rockwell
        • 1 Year Ago
        @Rochester
        There\'s always one.... First, it\'s AutoBlog, not CarsRochesterLikesBlog. Second, skip the article if it doesn\'t interest you. Lots of content is a good thing - and nobody is forcing you to open and read everything on here.
          Rochester
          • 1 Year Ago
          @chest rockwell
          By all means, let's make this about me, and not AutoBlog. Comment Police fail. They always fail.
        superchan7
        • 1 Year Ago
        @Rochester
        I like racing games. I like cars. I can afford both. I am also interested in motorcycles and trucks to the extent that they are relevant to and affect the car world. BTW, motorcycles and trucks are also "automobiles." Autoblog has a very good mix of topics.
        Matt
        • 1 Year Ago
        @Rochester
        Because people who tend to be into cars tend to be into realistic racing video games. I never understand posts like yours, like when ppl complain about the occasional motorcycle article. This is what autoblog does...it's not up to you what they post. They can do what they want
          Slizzo
          • 1 Year Ago
          @Matt
          @ Rochester - Like it or not, Autoblog is about motorized conveyance, whether on two wheels, four wheels, or on the water, or in simulation. It's a celebration of everything that can transport people from one place to another. And that's the way I like it.
          Rochester
          • 1 Year Ago
          @Matt
          My preference is to read news & opinions about actual cars, not bikes, boats or trucks. Certainly not video games for children, or lame videos of children jumping over cars. But to your point, AutoBlog writers certainly can post about whatever they want. And so can I in the comments... within reason and rules.
      Jarod Forney
      • 1 Year Ago
      Sony humiliated microsoft at E3...it was almost painful to watch. iv'e never seen such ownage in my life... microft says xbox, always online, 24 hour checks, no used games, and 500$.... sony came on and said we will never ban used games, dont have to worry about 24 hour online checks, and no we not always online, then the big bomb....ps4 for 399....fell out of my chair... you should see how it's affecting the gaming community, so many xbox people going sony, ....forbes writting articles...microsoft facebook page destroyed by thousands of angry fans.... microsoft just really ****** up.
      Earl
      • 1 Year Ago
      Miles. I agree that Anna`s st0rry is great, on monday I bought a gorgeous Ford Focus when I got my cheque for $7911 this past 5 weeks and more than 10 grand last-month. it's actualy the nicest-job Ive ever had. I actually started six months/ago and practically straight away started to bring home over $77... per hour. I use this web-site,..................... www.Jam10.cℴm
      cgm9999
      • 1 Year Ago
      While I definitely agree with the economics of releasing GT6 for PS3, I just can't be motivated enough to give one single dingleberry about it. After the offensively mediocre attempt that was GT5, I'm not convinced that GT6 will be that much better or different. I've proudly owned every installment of Gran Turismo since it came out on Playstation 1 and each one was hailed not because they were merely good games, but because they represented the best technological effort that each platform could achieve. Each game raised the bar for what each system could do. However, GT5 was the first to drop the ball, IMHO. Seriously, how average did GT5 look what with most of the car models being simply prettier versions of PS2 renders? The sounds of the cars were perhaps the most insulting part of the game, especially for those of us that exploit the potential that Blu-Rays offer by having full 5.1 home theaters complete with separates. Based on the fact that GT5 was in development for over 5 years and still managed to somehow be released in the unfinished state it was in, I'm extremely skeptical that GT6 will be worth my money, especially since it's being released on PS3. What could GT6 do that much better than GT5? At this point, the system itself is holding back the progress of the franchise. What are they going to add? A few more tracks? A ton more obscure 1980s Japanese special edition cars? I'm sorry, but to me, that's not nearly enough to bring me back to GT.
        KaiserWilhelm
        • 1 Year Ago
        @cgm9999
        The system isn't holding back anything, most dev's still can't fully utilize the full 8 cores of the processor.
          Slizzo
          • 1 Year Ago
          @KaiserWilhelm
          They likely never will. After 7 or 8 years, they STILL can't code a game to the full potential of the PS3, while on PC you can half-ass code something and have it come out prettier and running better than anything on any console. Sony unfortunately made the PS3 so damn complicated that it's damn near impossible to take advantage of what you have available to you. With the switch on both systems to an x86 processor, this will allow developers to fully take advantage of the system right off the bat.
        Liron Meirovitch
        • 1 Year Ago
        @cgm9999
        Felt the same as you exactly
      Cain Gray
      • 1 Year Ago
      I loved every version of GT ever released, but even I had to at least try Forza (found a used copy on sale for $10). While that game is great, I couldn't help but feel that it was trying to get me to buy something (using real money) every time I wanted a car.
        Default
        • 1 Year Ago
        @Cain Gray
        The only place in the game (other than DLC) that asks you for money is when you buy a car. It asks if you want to use in game credits or tokens (which is pretty much money spent using your xbox live account). I've played the game since launch and have never been annoyed with that fact. Also i've never used it. No cars in the game are held back by only spending real money. If you earn the money in game you use it. However it gives the opportunity for people to have a shortcut of owning one of the super high dollar cars for a small sum. I'm just glad it's not like those apps on the iPad, where you NEEED real money to buy anything. If it turns into that i'll be pissed...
        JB Kolod
        • 1 Year Ago
        @Cain Gray
        you mean because of all the DLC?
      k_m94
      • 1 Year Ago
      Isnt GT6 supposed to soon come out for PS4 as well? I wonder if it would be better to make a brand new GT7 from scratch for the PS4 (even if it joins the party way too late) to best exploit the new hardware. Otherwise we'll have two compromised versions of a game, one which is limited by a now outdated system and another that is probably too similar to the first in order to get the best out of the more powerful system. Simply put, in order to make good use of the PS4, the changes needed to be made to the PS3 version would be so extensive they probably wont be the same game at all.
      • 1 Year Ago
      [blocked]
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