For some time, Audi has teased the e-tron Vision Gran Turismo concept car's silhouette. Today, the e-tron Vision Gran Turismo was unveiled as an actual, functioning vehicle, and it will be used as a "race taxi" at Formula E events.
Gran Turismo suits the Supra GR well.
The car list will expand by 50 cars.
Looks familiar, doesn't it?
The core goodness is obscured with a new focus that is just partially successful.
Who better to get advice from than a multiple F1 world champion?
Get ready to start your virtual engines.
You won't even be able to drive this design digitally.
The Nissan GT Academy has been very successful in making pro racing drivers out of gamers – but Gran Turismo now has grander plans.
Most of the vehicles you can drive in Gran Turismo 6 are digital renditions of actual cars that you could (at least in theory) drive on the road or track. But Polyphony Digital, the studio behind the immensely popular video game franchise, isn't satisfied with leaving things there, so it's been collaborating with a steady stream of automakers to design concept cars specifically for Playstation. We've already seen concepts from Mercedes-Benz, BMW, Volkswagen and Mitsubishi. But now it's time for
Gran Turismo 6 has barely been on the market for two weeks, and already its developers at Polyphony Digital are releasing an update. Available for download as of today, the update centers around the Red Bull racing program and includes two new cars and the new Red Bull X Challenge in which to race them.
In the car world, there is a segment of the population that believes tried and true trumps what's novel or new most of the time. A car is a machine with a purpose – be it to deliver your kids to school or afford you the best lap time – and machines are better when they're less likely to fail. Or so the theory goes.
The Mercedes AMG Vision Gran Turismo isn't the first car designed specifically for the popular PlayStation driving simulator. There were several before, from the GTbyCitroën to the Red Bull X1. And it won't be the last, either.
Most racing games try to go for as realistic a representation of real-life driving as possible. But Gran Turismo goes a step beyond that. Its programmers at Polyphony Digital have a track record of creating fantastical cars just for the game, and this is their latest.
Perhaps one of the most highly anticipated features in Polyphony's upcoming installment of the Gran Turismo franchise is its track creator. We played around with a version of this in GT5, and while it was quite cool, it did leave something to be desired. It's safe to say the track creator in Gran Turismo 6 will be far more versatile.
Gran Turismo 6 hits stores in a little over four weeks, and the excitement is starting to amp up, especially when trailers like this pop up on the interwebs. It's called Concept Movie #6, and well, it's just more awesomeness from the team at Polyphony.
In the battle between Gran Turismo and Forza Motorsport, the winner won't necessarily be the one with the biggest selection of cars or the best tracks, or even most top-notch physics and graphics that can traipse all over the uncanny valley. It'll be about exclusive content, and we're talking more than offering a few cars the other guy doesn't have. We're talking tie-ins, features so cool that people will buy the games just because of those special bits. Forza has a tie-in with Top Gear, and wil