STUDY: Video driving games promote risky behavior in real life

Does a three-hour marathon session of Burnout Revenge on the Xbox 360 give you the urge to go wreak automotive havoc on an unsuspecting public? Perhaps not, but you might be more inclined to run a red light or wantonly speed according to a new study that confirms the correlation between racing games and risky behavior behind the wheels. While surveys have been done to establish this correlation in the past, this is one of the first hardcore studies conducted to back up this theory.
Conducted by Peter Fischer at Ludwig-Maximilians University and the Allianz Center for Technology in Germany (Allianz is one of the largest insurance companies in the world), the study took a very scientific approach. Published in the Journal of Experimental Psychology, it began with interviewing a number of subjects on their driving habits and how often they played video games that featured driving in a real-world setting. Next, researchers actually compared the effect of playing games like Burnout, Midnight Racer and Need for Speed on the brain. It was found that such games did increase cognitions that relate to risk taking and arousal/excitement. Finally, the study gauged whether these types of driving games actually translated into risk-taking behavior by using the widely accepted Vienna Test System. Sure enough, it was found that men (though not women) were more likely to take risks in traffic after playing these games.
The linked article from Arstechnica makes the good point that the study steered clear of driving games like Project Gotham Racing, Forza and Gran Turismo that take place on virtual tracks in controlled environments. Such games, if studied, might be found to promote increased motor skills and concentration since the goal is to get the best lap time and not run over granny in your Gremlin.
What's worrisome, however, is if the correlation between these types of driving games might eventually give the insurance industry cause to increase rates for gamers that like to indulge in a little Grand Theft Auto.
[Source: Arstechnica]







Get a WordPress.com Blog




Reader Comments (Page 1 of 2)
Tim UF 3:39PM (3/15/2007)
if only i could shift in real life like my driver in Forza does....
Reply
damn_fast 4:14PM (3/15/2007)
Big laugh!Everyone can excuse himself with that claim. Just like virtual shooters provokes real kills.
May be true but only for silly people.
Reply
Punchy 4:10PM (3/15/2007)
How is playing video games any different than the countless barrage of commercials from every automotive manufacturer displaying risky behavior everyday every minute on billions of TV sets all over the world.
Whether it's GM, BMW, Ford or even KIA, we are marketed to be performance oriented drivers.
Just look at the love affair the manufacturers have with horsepower and torque. Or just look at your dash and see where the numbers stop...240, 250, 260 or 8000RPM maybe 11000RPM.
Last I looked both the automtive industry and the video game industry both add disclaimers to their products.
"Warning: Professional Driver on closed road" etc...
Man, didn't they have another Ketchup study going on somewhere they could work on.
Punchy
Reply
Brandon 4:14PM (3/15/2007)
I'm guessing there is a problem with looking at causation and correlation. Proving causation with video games is very difficult for researchers to do.
It's already been shown that men are, statistically, riskier drivers than women. So, they would have to prove BEYOND current statistics that the men are increasing their risky behavior beyond a significant point. Also, there must be some form of control or at least an non-racing game stimulant to the study. Such as, a daily test of 50 randomly selected people playing Super Mario Bros. and 50 randomly selected people playing Need for Speed, then looking at their driving habits over the course of the month.
There are way too many variables in having a group of men and a group of women testing the games then watching their habits.
I think a more interesting question would be if risky drivers in real life are more likely to play games that reward risky driving in-game.
Reply
doglet 4:42PM (3/15/2007)
16-18 year old guys who wear their hats on backwards like games like need for speed. they also happen to be shitty drivers. im not sure that one causes another, more like they are both symptoms of being a teenage douschbag.
Reply
jamey 4:25PM (3/15/2007)
Well i dont know if it causes worse driving habits or if people with bad driving habits simply prefer those games. Either way Burnout Revenge is an insane game and its the only game I can play for an hour straight.
Reply
epp_b 4:41PM (3/15/2007)
Need For Speed is not a racing game. It's a poser game.
Reply
GrindingAxis 4:38PM (3/15/2007)
Garbage in, garbage out.
Reply
GrindingAxis 4:50PM (3/15/2007)
'Big laugh!Everyone can excuse himself with that claim. Just like virtual shooters provokes real kills. May be true but only for silly people.'
The statement above is completely ignorant of neurolink technology. Please call your representative and tell him to have the US armed forces return the billion doller virtual software they purchase to train their forces to respond and kill their enemy. It's the identical software employed by game companies and accesses the exact area of the brain. Such comments like the one above have got to be better than that in here. Autoblog readers might own a truck, but they didn't fall off it yesterday!
Reply
steve.ricken 4:51PM (3/15/2007)
I've played racing games for a long time, and though I see the crazy stuff and say "oh man, I totally wish I could go 120mph down this road" or "drifting around this corner would be exciting", I never actually do it. The only relationship to riskier driving for me is that nice weather + techno music (specifically) = faster driving.
Reply
geo.stewart 6:42PM (3/15/2007)
I agree with Steve. The juice for me is an open road and some hoppin tunes. I hope no one reads these or we may have a study and future law banning upbeat music. Lawrence Welk only in the car...
Reply
Stealth E34 5:12PM (3/15/2007)
I find this article very interesting. Lately I've been playing a lot of Burnout Revenge and found myself speeding much more often, even attempting to top out my 535i on the 401 here in Toronto. It's pretty damn fun, its dangerous, but man it's a rush. I hit 235km/h the other night. WOOOOOOO!!
Go Xbox 360!!!!
Reply
Mike 5:38PM (3/15/2007)
While this is probably true, I bet if every driving game was like Formula One '06 they would be better drivers because the physics are so real.
What makes kids do wild and crazy stuff is driving a car that you can turn 90 degree corners in at 100 mph and soar through the air over jumps landing on magical suspension while running from the cops!
Reply
Tony 10:56PM (3/21/2007)
doglet
I agree with your statement but not every male teen is a Douchbag.
I totally like MDNC Dubs:Remix but the exotic level the game gets insane. I mean in a game like Burnout you know it kind of fake, but in NFS or MDNC Dubs they represent more realistic vehicles and in a way represent to some you could possible driver that insane in a vehicle.
Have you guys seen the TOPGEAR BATTLEFIELD 2 VIDEO http://youtube.com/watch?v=uuuApoPa9r0 on YOUTUBE. Some funny stuff.
Reply
naggs 5:55PM (3/15/2007)
"'Big laugh!Everyone can excuse himself with that claim. Just like virtual shooters provokes real kills. May be true but only for silly people.'
The statement above is completely ignorant of neurolink technology."
there is a BIG difference between a game/simulator TRAINING you to do something as opposed PROVOKING you to do something. training a soldier for combat has nothing to do with gran theft auto: homo abortion city. just as forza/GT4 has nothing to do with XTREME AUTO RACING COMBAT 6: ULTIMATE ADRENALINE EXPLOSION!!!
the videogames make people do things argument is as old as videogames. the one time every couple years when a kid shoots someone in a game and then shoots somone in RL (where is the respawn?), the kid was such a fin retard he was going to find a way to f up somehow.
BTW, i cant find much information about "neurolink technology". it seems to be a consultancy firm based out of South Africa.
Reply
Stealth E34 5:52PM (3/15/2007)
I forgot to mention... throw in some house music and I practically fly... everywhere.
Reply
jgp 6:39PM (3/15/2007)
You can manipulate data to "prove" any correlation.
It's possible to make a study that concludes that eating ice cream makes people's eyes more sensitive to light. Yeah, that's bullshit, just like all studies are.
Reply
Drewboy 7:15PM (3/15/2007)
This is bullshit. I've played the Gran Turismo series for years, and while I sped before that, my driving habits while actually behind the wheel didn't change.
Reply
Sasha 7:23PM (3/15/2007)
I for one have definitely found this to be true. There was a period where I was not driving a car (only motorcycle) and playing a LOT of GTA.
When I got in a car afterwards, for the first couple months I was driving again, I drove like a f**ng HOON! I was squealing the tires every chance I got. I do notice I drive more recklessly after playing certain games, yes.
Reply
jg 7:44PM (3/15/2007)
I used to play NASCAR Racing on my pc for hours. Got a steering and pedal set and raced online against other cool kids :). Since then I find myself clocking the yellow line when I take a log sweeping on or off ramps on the freeway. I stick right to it the whole turn. Its not reckless but I think its kind of funny. A lot of the time I find myself turning late in a corner to 'straighten out' the turn and I brake before the turn and accelerate through. LOL The bad part is I also developed a habit of maybe driving too close to the car in front of me. I'm ok with it but the guy in front probably doesn't realize I'm just drafting.
But I also played hours of America's Army and neither enlisted nor killed anybody.
Reply