Gran Turismo 5 Prologue will be dropping April 17th in the U.S., both as a downloadable game from the Playstation Store and on actual Blu-ray disc. We reported
that damage modeling, long missing from the Gran Turismo series despite being featured in many of its competitors, was for the first time being considered, and today we have word from Gran Turismo head Kazunori Yamauchi that it could come as a downloadable feature for the game as early as this fall. Gran Turismo games have always set the standard for racing sims, but the lack of physical damage to the cars when buddy bumping on a back straight or flying grille first into a barrier have held them back. In fact, smart players can use the lack of damage to their advantage by heading into turns without breaking and bouncing off the wall. Hardly the perfect line, but it gets the job done on those particularly difficult courses.
Thanks for the tip, Brad!