• Jul 29, 2013
Automotive geekery isn't just limited to internet forums, dingy garages, or coffee shop parking lots. It extends far beyond that, actually. Board games - and we're talking the complex ones with rulebooks longer than The Grapes Of Wrath, not Chutes and Ladders - are actually a fairly popular outlet for auto enthusiasts. Take the wildly addicting Formula D, for example.
The problem with board games is that they are often too long and complex to be played on a whim. CarmaRace aims to change that, by delivering a game that is both easy to learn and difficult to master, making it a bit like Risk. Unlike Risk, though, this game is all about getting from point A to point B as quickly as possible.

Players will need to hitchhike across the continent, be it on a plane, train, or by car. Each mode of transport has a card, while players can collect bonuses for future use, or obstacles to slow down an opponent. The strong social element can force players to make and break alliances at the drop of the hat, which is one of the things that's so darn entertaining about these types of games.

Normally, we wouldn't be quite so keen on a board game, but it comes from one of the producers for the online board game review show (yes, there is such a thing) Board to Death TV. That gives this game just a bit more credibility than one made by a big corporation. It's sort of like what you'd get if you bought a car designed by the Autoblog team. Take a look at CarmaRace's Kickstarter, which has 26 days to go and is already one-third of the way to its goal.


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    • 1 Second Ago
  • 2 Comments
      vi_per
      • 1 Year Ago
      This crowdfunding/Kickstarter trend is nauseating. Nothing like legitimizing panhandling, begging for money.
        Andreanne
        • 1 Year Ago
        @vi_per
        I can understand the thought of trendy things being nauseating however I disagree that its begging for money. Crowd funding allows smaller projects to be launched without as great a risk. In return those funding these projects will get things in return. In the case of Carmarace anyone funding the project will get it at a distributor price rather then waiting to purchase it in store at retail. This also allows projects like this to evaluate their potential interest. If there is no interest in the project it will not be produced, lowering the risk for small business to lose their investment. Especially with Kickstarter, UNLESS the project is totally funded, NO MONEY gets taken from the users and the business gets its reality check BEFORE losing a ton a money. So, really, it's a win-win for all.