Driveclub, a racing title for the Playstation 4, was first revealed last year with a fair amount of promise. Our own Seyth Miersma was intrigued, citing the game's competent physics, good looks and social features, during a short demo at the Electronics Entertainment Expo. Set for a position in the launch roster for the latest generation of Sony's gaming console, fans were disappointed when the game was unexpectedly delayed.
This is Anki Drive. Developed by Boris Sofman, Mark Palatucci and Hanns Tappeiner, three doctorate-level robotics students at Carnegie Mellon, Anki Drive blends what we'd traditionally call slot-car racing with a Mario Kart-like ability to assault your competition and a Borg-like ability to learn and evolve. It's been shown at two of Apple's World Wide Developers Conferences, which is saying something, considering the caliber of the developers that get invited to the fruit company's annual event
We collectively rejoiced when Hasbro decided to keep the racecar as a token for Monopoly, but now it appears car lovers will have a new game piece to hoard, on a new version of the classic board game called Monopoly Empire. Instead of vying for fictitious properties and railroads, Monopoly Empire allows players to duke it out for ownership of some of the world's top brands; representing the automotive world in the new brand-focused game is the 2014 Chevrolet Corvette Stingray.
The mobile gaming revolution has slowly crept its way across the many, many genres in the video game world, ranging from flight simulators, to strategy games, to role-playing games, to the kind of simple, casual-play titles like Angry Birds and Candy Crush. And while the racing genre hasn't been untouched by the rise of mobile gaming, its primary entry, EA Sports' Real Racing series, has been left without an equally entertaining competitor.
2K, the well-know sports gaming goliath, and the creators of the Project Gotham Racing series (and Metropolis Street Racer, if you remember the Sega Dreamcast), have announced a new racing game for the iPhone and iPad, 2K Drive. The mobile racing title will launch this fall as a premium title. Autoblog will be a content provider, delivering news to players via the in-game newsfeed. We're stoked.
Automotive geekery isn't just limited to internet forums, dingy garages, or coffee shop parking lots. It extends far beyond that, actually. Board games - and we're talking the complex ones with rulebooks longer than The Grapes Of Wrath, not Chutes and Ladders - are actually a fairly popular outlet for auto enthusiasts. Take the wildly addicting Formula D, for example.
Au courant with the Hungarian Grand Prix running this weekend, Codemasters has released in-game footage from F1 2013 of a hot lap video of the Hungaroring driven by Scuderia Toro Rosso's Daniel Ricciardo and narrated by ex-Formula One driver and current Sky F1 commentator and sportscar racer Anthony Davidson. The graphics have improved over F1 2012, Davidson's commentary is just as good as it was last year, and the rear-view mirrors are still huge.
Codemasters' series of Formula One games focus heavily on realism, both in terms of physics and appearance. Every team, every car and every driver are represented, with every track recreated in high definition and exacting detail.
If you're one of those souls who prize vintage arcade cabinets, you may want to look away. A group has torn into a pair of classic Sega Rally games to create something a little more creative. Using the old steering wheel and pedal inputs, the team created a virtual racing game that controls real radio-control cars. The cool part is that the driver can choose from either an on-car camera or a top-down view as a shout out to the racing games of old.
If idle hands are the devil's playground, idle engineers are a field day of awesome. Gareth Jones is a mechanical engineer with a penchant for slot cars, and when his child grew to an age to appreciate scale cars whirring around a plastic track, he did what any responsible father would do: he went out and bought a new Scalextric set. While Jones found the new cars to be much more detailed and accurate than the models he had known from the '70s, he was frustrated to find models like a '69 Dodge C
It would seem Turn 10 has outdone the Need For Speed franchise on it's own turf with Forza: Horizon with one glaring exception. No matter where you turn or what sort of mayhem you unleash on the countryside, there is no law enforcement. Fortunately, EA Games is ready to serve up the newest foray into the Need For Speed universe with NFS: Most Wanted. As you might suspect, the gameplay focuses on illegal street racing and the law's attempts at maintaining order. EA Games has turned out the first
If you were fortunate enough to visit last year's Detroit Auto Show, you may recall something special lurking in the Ford booth. The automaker featured an expansive slot car track with a variety of Ford Mustang racers darting around an immensely detailed course. As it turns out, the track was built by David Beattie, a slot car enthusiast who has turned his passion into a serious business. Beattie uses a CNC router to carve the topography of your favorite track before applying numerous handmade d
We can see it now. A police officer pulls over a Pep Boys-customized Chevy Cavalier that's been having a hard time staying in its lane. The officer asks the driver if he's been texting. "No," he says, "Just playing Angry Birds on my rearview mirror."
Road trip games, those boredom-battling tests of concentration and quick vision meant to speed the hours, are some of the closest things we have to auto mythology. Like early tales of Zeus and the Chupacabra passed down by oral tradition, they mean a lot to us, some of them make us laugh and some scare the pants off us, and no one knows from whom, when or where they originated. All we know is that