The gaming world is abuzz with early love for the Playstation 4, if the water-cooler talk around the 2013 E3 conference are anything to go by. Much of this has to do with the vast potential of the new Sony hardware, though the announced price of $399 caught a lot of folks off guard in a nice way, and lots of potential Xbox One customers have been turned off by that system's always-on Internet connection and its lack of support for used games. If we look simply at the here and now of driving games, however, with no Gran Turismo 6 announced yet for PS4, the new system will rely heavily on DriveClub as it's opening salvo for racing gamers.

We sat down for a few quick laps of DriveClub, and came away mildly entertained, but without feeling as though we had a real grasp of what the title will deliver at launch.

As with all of the new-system games, DriveClub is lovely to look at, with flowing and detailed environments surrounding accurately architectured vehicles. After watching the initial teaser trailers for the game, we expected something closer to real-life fidelity in terms of style, however – our demo included games that were stickered up and wearing game-branded liveries. Questionable digital paint jobs aren't a deal-breaker, to be sure, but they did speak to a game that was slightly more arcade-racery than we'd expected.

The physics behind the Audi R8 that we selected to drive were convincing, even if they didn't live up to those we tasted in both GT6 and the newest Forza. Instead, DriveClub seems poised to make its way with expanded options for social and networked racing. Huge numbers of racers will be supported simultaneously, and the Playstation 4 camera will allow you to upload your own pictures with which to tag your cars. (In our demo, this meant a sort of digital Polaroid hanging off the rear bumper of competitor cars, but we're hoping for more advanced options, as well.)

All in, the gameplay was entertaining, but didn't blow our minds for a completely new title. We'll reserve our judgment for playing the full version, however, as DriveClub does seem poised to do it's best work in a sort of massively multi-player environment.


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  • 17 Comments
      WindsWilling
      • 2 Years Ago
      I doubt GT6 will come to PS4 unless it was in development simultaneously. You can't just port GT6 from PS3 to PS4 as they have completely different architectures. We will probably get a GT7 prologue next holiday season.
      Il Michael
      • 2 Years Ago
      mmmmm, aaa, ok... Horizon!
      Presidio
      • 2 Years Ago
      I would take the information in this post with a grain of salt. 1. GT6 is a PS3 game. 2. The Xbox One WILL play used games.
        VL00
        • 2 Years Ago
        @Presidio
        "2. The Xbox One WILL play used games." - that's an oversimplification. The XBONE may allow you to pay an extra fee to install a used game, if you're foolish enough to play along.
      Number23
      • 2 Years Ago
      Um, GT 6 has been announced for the PS3
        iamzombie
        • 2 Years Ago
        @Number23
        And they are talking about the PS4. Welcome to the article, where they say GT6 has not been announced for the PS4 yet.
          mazeroni
          • 2 Years Ago
          @iamzombie
          They have said a PS4 version will follow sometime in the future with improvements taking advantage of the increased power of the PS4 as a stopgap until they can introduce GT7. Considering how long it took to get GT5 to market I won't cross my fingers for the 7th iteration anytime soon.
          Number23
          • 2 Years Ago
          @iamzombie
          " with no Gran Turismo 6 announced yet for PS4," It will never be announced for the PS4, because GT6 a PS3 game.
      Rieku Ame
      • 2 Years Ago
      One key problem I see from the pic of people playing it: NOW STEERING WHEELS. Controller support is fine but if I were demoing a racing game, I would have some wheels available. This game looks good, but I hope it won't be TOO arcadey. I hope it's not. I'm not one for racing online (not many drivers/racers and a LOT of ramming, need to be playing Burn Out, kids), but I hope Drive Club come with good wheel support and offline free running. The next gen modeled landscapes in it just make me want to drive, drive, drive.
        Rotation
        • 2 Years Ago
        @Rieku Ame
        It's pretty arcadey. The driving model is decent but it's trying to be arcadey, not accurate. Without getting into an argument over driving models, this game is along the lines of Forza Horizon, not Forza or GT. Time is measured, but also is scoring on various small "events" during the race. There will be place on the track where you are trying to get the longest drive. One where you are trying to follow a Forza-style suggested line best. One where you are to hit the highest speed you can. I've read things which says this will be free-to-play. That is, it will be given away and can buy additional cars or tracks. Much like EA's Real Racing series. The style of racing in this game and using a controller to drive are probably appropriate for a free-to-play game. As to steering wheels, there's no good news to be had at E3. Sony typically has supported older steering wheels in their games and can easily do so in this case given their PS2 and PS3 wheels were USB and the PS4 has a USB port, but Sony wasn't committing to anything. The story is worse over at MS' booth. The Xbox 360 wheels used the Xbox 360 wireless interface and MS' portrays the Xbox 360 as not interfacing to Xbox 360 wireless devices. They were showing a (really ugly) prototype Thrustmaster wheel on Forza 5, but the engineers rather implied it wasn't going to be done for the launch. So Forza 5 customers may be forced to drive with controllers, at least on Xbox One. The indications at the show were that Forza 5 is only a timed exclusive for Xbox One, there will be a 360 version of Forza 5 later. So maybe you can wait and buy that version and use your existing wheel. I checked all this out at E3 myself.
      mazeroni
      • 2 Years Ago
      So many racing games coming out this Christmas. I feel like Forza will take care of my need for a sim while The Crew will be my arcade go-to. NFS Rival is hurt by being both current and next gen. Rivals has good graphics but just fails to have the scope of The Crew or DriveClub, in my own opinion.
        Rotation
        • 2 Years Ago
        @mazeroni
        Forza is a great sim racer. But the new platform and the Xbox One's stated non-connectivity with Xbox 360 peripherals may mean you can't use your existing wheel (like the $400 Fanatec). Maybe you can but the new Thrustmaster shown at another sure $400 at least) but the MS engineers seemed to think it wouldn't be ready in time for Forza 5 launch.
      Adam Drake
      • 2 Years Ago
      Proofread these posts, please! "It's" is a contraction for "it is". "Its" is a possessive word. "...poised to do *its* best work..."
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