Why, you might be asking yourself, is Autoblog showing me an eBay Motors listing for a 2006 Ford F-250 and a box trailer (with a badly cropped photo to boot)? It's not because we're highly interested in this blue-collar rig, to be sure, but rather because we're interested in throwing the greatest Forza party of all time.
There was a day where Formula One drivers were real, genuine characters. Since he burst onto the F1 scene over 40 years ago, James Hunt's legacy as a world champion has been outshined by his reputation as a hard-drinking, pot-smoking, cocaine-snorting womanizer whose devil-may-care attitude continues to charm four decades later.
Turn 10 Studios has announced that Forza Horizon, the free-wheeling, music-loving cousin of the Forza Motorsport series will get its first sequel and move on to the Xbox One. The new title should hit not only the X1, but also its predecessor, the Xbox 360, this fall.
Gran Turismo 6 is the driving game for the last-generation of video game consoles. Forza Motorsport 5 is the game for the next-generation of consoles. Doesn't seem like there's much middle ground, does it? Don't tell that to the folks behind Grid Autosports, though. The sequel to Grid 2 has just been announced for the Playstation 3, Xbox 360 and PC with an on-sale date this summer.
I don't remember the exact phrasing, but my first encounter with the loading screen of Ghost Games' Need For Speed Rivals told me all I really needed to know about the latest title in the venerable series. The gist of that loading screen tip? "Drifting refills nitrous." A thinking man's racing game this would not be.
Vehicles with manual transmissions have been equipped with shift indicators (illuminated or audible) for decades. While some are used to improve performance, most are designed to encourage more fuel-efficient driving. Regardless of the original objective, nearly all drivers become desensitized or learn to ignore the illuminated lights and arrows after just a few short hours behind the wheel.
In the late 1990s, Nintendo bundled a controller attachment known as the Rumble Pak with their popular Star Fox 64 video game. The motorized accessory attempted to mimic the onscreen action through physical controller feedback, and we'll admit that slamming into an asteroid after being instructed to "do a barrel roll!" carried a bit more impact with the Rumble Pak.
Racing gamers with Microsoft proclivities will no doubt remember the name Project Gotham Racing – a four-title-long series for Xbox and Xbox 360. The first couple of PGR games held sway over Xbox users though seemed to be outshone by the Forza Motorsport series on the 360 platform.
Enter SweepstakesIt wouldn't be the holidays without Autoblog's annual series of giveaways to close out the year with some good cheer. This year we have five giveaways, starting with today's prize, our collection of racing games from this past year.
Where better than Comic-Con for Codemasters to announce the deceptively titled F1 Race Stars. A 180-degree hairpin from the other Codemasters F1 game, this is less about the stars and much more about the wild, arcade-style racing with weapons and bonuses on "fantastical" versions of real Formula One tracks. It looks like McLaren's Tooned as a video game, with more drivers and cars.
It may have gotten lost in the noise coming out of E3, particularly the preview for Forza Horizon that was released by Turn 10 Studios, but your good old Forza Motorsport 4 game got some new DLC this past week in the form of the Meguiar's Car Pack.
Since Forza Motorsport originally launched in May of 2005, the game has, for the most part, followed the same theme. Using real world driving dynamics, the Forza series has allowed players to experience the world's best cars on the race track, both real and fictitious. Of course, the game has developed quite a bit over the past seven years, with Forza 2, 3 and 4 bringing improved graphics and realism, as well as new cars, new tracks and new features.
The day has finally arrived. Porsche cars have returned to the Forza Motorsport series on XBox 360 with the availability today of the Porsche Expansion Pack for Forza Motorsport 4. Pony up 1600 Microsoft Points ($19.99 in real world money) and you'll get 30 new cars, 20 new events, 10 new achievements and a Porsche-only Rivals Mode. Developer Turn 10 says that seven of the cars (scroll down for a full list) are all-new to the Forza series, which brings the game's fourth installment – inclu
Anyone with an Xbox 360 and Forza Motorsport 4 will be able to get their hands on a virtual version of the all-new 2013 SRT Viper. As revealed at its New York Auto Show debut, the hotly anticipated American supercar is headed to the game as part of an exclusive Viper Pack.
Sure, you can enjoy the Aston Martin LMP1 race car, a Mercedes-Benz SLS AMG GT3 and the deviously capable Jaguar XKR-S in the new April Alpinestars Pack for Forza Motorsport 4. But a little further down the list of ten cars are some delightful sleepers: the 1972 Mercedes-Benz 300 SEL 6.3 that would inaugurate AMG's tuning and motorsports credentials (our personal favorite), the 1995 BMW M5 that cemented that model's reputation, and the 1997 Volvo 850 R that was still glowing from the wagon's rac
Now that Forza Motorsport 4 developer Turn 10 Studios and Need for Speed developer Electronic Arts finally "found the right terms," you can have Porsche in your Forza. The Porsche Expansion Pack will be available for 1,600 MS points or $19.99, and will reward you with 30 products from the Stuttgart maker including the 2010 911 Sport Classic. Turn 10 says that seven of the 30 will be completely new to the series, which probably means you can expect the return of classics from Forza 3 like the 962
Another month, another pack of downloadable content for Forza Motorsport 4. This month's DLC car pack, called the March Pirelli Car Pack, features 10 new cars that could potentially find their way into your Forza garage. Why call it the March Pirelli Car Pack? The team from Turn 10 Studios responsible for developing Forza Motorsport 4 says that actual tire performance data from Pirelli helped them dial in the most realistic handling possible for each car.
The ladies and gentlemen at Turn 10, the studio behind Forza Motorsport 4, take their cars just as seriously as their gaming. They're not the only gamers to invest heaps of time rendering metal into pixels, but you might be surprised just how much travel, how many microphones, how long on the dyno and what kinds of owners go into gathering the selection of rides.