Beautiful, Vast And With Loads Of Unfulfilled Potential
Lofty promises and lovely trailers have become Ubisoft's modus operandi of late. Gaming enthusiasts as a whole have seen it in the company's other, non-auto-related franchises, while we've observed this tendency in the lead up to Ubi's latest title, The Crew.
It's easy to get excited about Gran Turismo 6 and Forza Motorsport 5, but the next-generation of video game consoles are showing signs of bringing new twists on the traditional racing simulators to market. Besides the Playstation exclusive game, DriveClub, there's the multi-platform title The Crew. Developed by a band of UK developers, we covered this game when it first arrived at the E3 conference back in June. Now, with the Gamescom conference in full swing, we've gotten another taste of The C
After bringing you news of the new Ubisoft title The Crew on the first day of our E3 coverage, we're happy to report that we've had a chance to demo the title, too. The guys at Ivory Tower (a French studio under the auspices of Ubisoft) were kind enough to give us a brief walk-through with the game, followed by our running one "mission."
Based on the always-online reality of the newly minted Xbox One, it's no surprise really that there's a significant social component to most of the driving games we're seeing at Los Angeles' Electronic Entertainment Expo (E3) this year. Ubisoft's The Crew writes that message in large type, with racing action that attempts to seamlessly blur the line between single-player and multi-player fun.