The video game Gran Turismo arguably wasn't the first great driving simulator, but it came along at just the right time to do things no other console game had ever done so well before. First, the Sony PlayStation allowed for 3D graphics that could create a recognizable model of a car in 360 degrees. Also, GT offered a huge breadth of vehicles that could get almost anyone interested. Up to that point in time, most driving games focused on just Formula 1, rallying, production cars, or other specif
Presently, we argue about a number of driving simulation games, most notably the Gran Turismo franchise versus the Forza Motorsport franchise. In 1997, when the first Gran Turismo arrived, there was no such argument – the offspring that took five years to birth from the mind of Kazunori Yamauchi was the thing if you wanted the most realistic driving experience... and a bunch of Skylines and JDM kei cars to drive. It is the reason we have Forza - and GT Academy - and it took driving console
Earlier this year we had the pleasure of sharing with you a short film called Urban Outlaw, which detailed some of the life and cars of iconoclastic Porschephile Magnus Walker. The original three-minute film, by director Tamir Moscovici, was impeccably shot and well worth your time if you are even the slightest bit interested in old 911s.
Like it or not, we're all guilty of falling into the traps laid for us by stereotypes. For example, if we were to say the phrase "Porsche owner," odds are you'd have a very specific type of individual in mind... and that individual would likely look nothing like Magnus Walker.
- Biggest automotive sales disappointments
- Fastest-depreciating cars in the United States
- Find and compare 2017 Models