If you're of a certain age your simulated driving experiences probably followed an order something like this: Tonka, Hot Wheels, slot car track, radio controlled and finally (and at long last) driving/racing video games. We children of the 1980s had it rough, kids. Still, there's no denying that slot tracks and R/C cars had their charms, with cool, tangible vehicles that engaged a user differently than does even the most advanced console racer today.
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