Late last year, Mercedes-AMG worked up a concept car called the Vision Gran Turismo. It presented it at the Los Angeles Auto Show, but that wasn't the point: the point was that it would feature in Gran Turismo 6 on the PlayStation 3. It wasn't the first concept created specifically for the popular driving simulator – following similar projects by Citroën and Red Bull Racing – and as we reported just a month later, it wouldn't be the last. What we have here is the next.
Part of the fun in taking your sports car to the racetrack is going over your telemetry and seeing how you did from one corner to the next. We've seen a variety of these onboard systems at work – with the Performance Data Recorder on the Corvette Stingray emerging as one of the latest and most advanced – but Toyota is taking things a step further with its new Sport Drive Logger.
Perhaps one of the most highly anticipated features in Polyphony's upcoming installment of the Gran Turismo franchise is its track creator. We played around with a version of this in GT5, and while it was quite cool, it did leave something to be desired. It's safe to say the track creator in Gran Turismo 6 will be far more versatile.
In the battle between Gran Turismo and Forza Motorsport, the winner won't necessarily be the one with the biggest selection of cars or the best tracks, or even most top-notch physics and graphics that can traipse all over the uncanny valley. It'll be about exclusive content, and we're talking more than offering a few cars the other guy doesn't have. We're talking tie-ins, features so cool that people will buy the games just because of those special bits. Forza has a tie-in with Top Gear, and wil
If you weren't one of the lucky thousands that got to sample a slice of Gran Turismo 6 at this year's E3 show (like, ahem, me...), not to worry. As promised, Polyphony Digital and Sony have announced that a downloadable demo of the game is coming to the Playstation Network on July 2. Go ahead and clear your schedule for that day, we'll wait.
Audi has added another adventure to its space in PlayStation Home called Audi Technology Experience. At the same time as it is teaching you about "the core technologies that keep Audi at the forefront of automotive design," like quattro, e-tron and Audi Connect, it allows you to configure a car and drive it on one of three tracks.
The Gran Turismo video racing simulator franchise is four years into its tie-up with Nissan that created Gran Turismo: The Academy. One might have thought taking third-in-class at the 24 Hours of Dubai would have been enough, but no, there's more, and it's called Gran Turismo 5: GT Academy Edition.
Where better than Comic-Con for Codemasters to announce the deceptively titled F1 Race Stars. A 180-degree hairpin from the other Codemasters F1 game, this is less about the stars and much more about the wild, arcade-style racing with weapons and bonuses on "fantastical" versions of real Formula One tracks. It looks like McLaren's Tooned as a video game, with more drivers and cars.
Autocar reports Toyota and Subaru are working on ways to sharpen the GT 86, BRZ and Scion FR-S triplets. While that may mean buyers could see a convertible version of the sports coupe as soon as 2014, engineers are also working on a variety of other improvements, including a new track telemetry system. Using an onboard black box, the gadgetry will record a slew of data from track days. That's nothing new, but the cool part is buyers will then be able to upload and compare their times with other
As much as we love games like Forza and Gran Turismo, these driving simulators are hobbled by one glaring omission: peripheral vision. Driving requires a view from more than just the windshield, and while Forza 4 and Gran Turismo 5 have made steps toward giving players a better a better look at the track around them, the nature of a flat screen is cursed with limitations. Of course, if you have the cash, Motion Simulation has a solution for you. The company's new TL1 simulator was built in coope
There's nothing unusual about vehicles in first-person shooters – Rage has its Jetter and Cuprino, Battlefield 3 has two entire classes of wheeled vehicles – but there's usually still a person involved. But what about when your vehicle is your shooter? Then you have the PS3 game Wheels of Destruction World Tour, which is essentially Death Race 2 without the felons and bad acting.
Getting ready to fire up Gran Turismo 5 this morning? Polyphony Digital would like you to wait a few moments, because there is a patch that needs to be downloaded... and it's 608 megabytes. Don't fret though, According to Eurogamer, this update brings a few new interesting features:
Gran Turismo 5 has been pretty polarizing, right out of the gate. Some diehard fans are so excited that it's here, they may not care about the obvious issues the game has at launch. On the other end of the spectrum, some folks are quick to deride the racing sim as being terrible when that's far from true. The reality is that Gran Turismo 5 falls somewhere in between these two extreme points of view. It is pretty amazing, while its flaws are clearly visible. Creator Kazunori Yamauchi has revealed