Hermann Tilke designed the Austin F1 circuit, and no one is quite sure if he's recreated the magic of Turkey or the borefest of Valencia. With 133 feet of elevation change, though, the 3.4 mile Circuit of the Americas and its 20 turns should be closer to the former. The track will feature in Codemasters' "F1 2012" video game, and Motorworld Hype was given a virtual tour by Codemasters designer Paul Jeal at E3.
Workers outside of Austin are still hammering away on the new Circuit of the Americas Formula One track, but race fans and gamers will get a shot at driving the course before the first tire hits the tarmac. Codemasters' "F1 2012" will feature the track in all of its pixelized glory. The game will officially hit the market this September, but players will get a chance to grab the controller for the first time at E3 early next week. Codemasters has been kind enough to slip the world a few screen s
We give thumbs up to Cruden's reason for building a $191,500 F1 simulator: "Snooker rooms, swimming pools, gyms and cinemas have been done." So there. If you're over waiting for Codemasters to release F1 2009 on a real platform, or waiting for GT5 to ever show up and you have enough money to buy an SLS AMG and several weeks of track time, the Hexatech is waiting for you.
- Volvo shoots for self-drivers by 2021
- Jeep spends $1 billion on factories
- Find Parts & Accessories for your vehicle!
- Obama rolls out new EV plan
- Infiniti dealers ranked best, Tesla worst
- Compare Volvo XC90 and Lincoln MKX