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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Has Gran Turismo 5 been postponed?]]></title><link>http://www.autoblog.com/2009/10/08/has-gran-turismo-5-been-postponed/</link><guid isPermaLink="true">http://www.autoblog.com/2009/10/08/has-gran-turismo-5-been-postponed/</guid><comments>http://www.autoblog.com/2009/10/08/has-gran-turismo-5-been-postponed/#comments</comments><description><![CDATA[<div style="text-align: center;"><img vspace="4" hspace="4" border="0" src="http://www.blogcdn.com/www.autoblog.com/media/2009/10/gt5-amazon.jpg" alt="" /></div>
<br />
We don't know if the marketing folks at Polyphony Digital are messing with us or if building one of the most impressive racing simulators of all time is just really, really hard. For some reason, the rumored release date of the hotly anticipated Gran Turismo 5 is jumping around like the rear axle of a gen one Cadillac CTS-V. We've heard <a href="http://www.autoblog.com/2009/09/18/confirmed-gran-turismo-5-hits-stores-on-dec-29/">December 29, 2009</a>, <a href="http://www.autoblog.com/2009/09/29/gran-turismo-5-to-ship-internationally-in-late-2009-after-all/">late 2009</a> and even a <a href="http://www.autoblog.com/2009/09/25/gran-turismo-5-will-launch-march-2010-in-japan/">March 2010 Japan release</a>. Now comes word on the Amazon website that GT5 is going to be released on March 31, 2010. Frankly, we liked "late 2009" a lot more, but it appears we have little say in the matter.<br />
<br />
Who knows, the constant date-shifting could be a heartless attempt by Kazunori Yamauchi and his minions to keep their perpetually forthcoming release in the news. We're thinking it's time to stop with the tomfoolery and get this thing launched. Five years and an all-new gaming console is long enough to wait for the answer to GT4.<br />
<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.autoblog.com/photos/gran-turismo-5-screen-shots/low/">Gran Turismo 5 screen shots</a></strong></p><a href="http://www.autoblog.com/photos/gran-turismo-5-screen-shots/low/"><img src="http://www.blogcdn.com/www.autoblog.com/media/2009/09/top002_thumbnail.jpg" alt="top002" title="top002" /></a><a href="http://www.autoblog.com/photos/gran-turismo-5-screen-shots/low/"><img src="http://www.blogcdn.com/www.autoblog.com/media/2009/09/top004_thumbnail.jpg" alt="top004" title="top004" /></a><a href="http://www.autoblog.com/photos/gran-turismo-5-screen-shots/low/"><img src="http://www.blogcdn.com/www.autoblog.com/media/2009/09/top001_thumbnail.jpg" alt="top001" title="top001" /></a><a href="http://www.autoblog.com/photos/gran-turismo-5-screen-shots/low/"><img src="http://www.blogcdn.com/www.autoblog.com/media/2009/09/top005_thumbnail.jpg" alt="top005" title="top005" /></a><a href="http://www.autoblog.com/photos/gran-turismo-5-screen-shots/low/"><img src="http://www.blogcdn.com/www.autoblog.com/media/2009/09/top003_thumbnail.jpg" alt="top003" title="top003" /></a></div><br />
[Source: <a href="http://www.amazon.com/gp/product/B002BSA1C6/ref=ox_ya_os_product">Gran Turismo</a>]<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.autoblog.com/2009/10/08/has-gran-turismo-5-been-postponed/">Has Gran Turismo 5 been postponed?</a> originally appeared on <a href="http://www.autoblog.com">Autoblog</a> on Thu, 08 Oct 2009 16:57:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.amazon.com/gp/product/B002BSA1C6/ref=ox_ya_os_product>Read</a>&nbsp;|&nbsp;<a href="http://www.autoblog.com/2009/10/08/has-gran-turismo-5-been-postponed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.autoblog.com/forward/19188399/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.autoblog.com/2009/10/08/has-gran-turismo-5-been-postponed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gran turismo</category><category>gran turismo 5</category><category>GranTurismo</category><category>GranTurismo5</category><category>gt5</category><category>Kazunori Yamauchi</category><category>KazunoriYamauchi</category><category>ps3</category><category>racing game</category><category>RacingGame</category><dc:creator><![CDATA[Chris Shunk]]></dc:creator><pubDate>Thu, 08 Oct 2009 16:57:00 EST</pubDate></item><item><title><![CDATA[VIDEOS: Need for Speed SHIFT track guides for Road America, Willow Springs and Laguna Seca]]></title><link>http://www.autoblog.com/2009/09/03/videos-need-for-speed-shift-track-guides-for-road-america-will/</link><guid isPermaLink="true">http://www.autoblog.com/2009/09/03/videos-need-for-speed-shift-track-guides-for-road-america-will/</guid><comments>http://www.autoblog.com/2009/09/03/videos-need-for-speed-shift-track-guides-for-road-america-will/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.autoblog.com/category/videos/" rel="tag">Videos</a>, <a href="http://www.autoblog.com/category/toys/" rel="tag">Toys/Games</a></p><div style="text-align: center;"><a href="http://www.autoblog.com/2009/09/03/videos-need-for-speed-shift-track-guides-for-road-america-will/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.autoblog.com/media/2009/09/nfs-speed-seca-screencap.jpg" /></a></div>
<div style="text-align: center;"><em><strong><small>Click above to watch the videos <a href="http://www.autoblog.com/2009/09/03/videos-need-for-speed-shift-track-guides-for-road-america-will/">after the jump </a><br /> </small><br /> </strong></em></div>
Make no mistake about it: the racing games are coming. But while it may be all to easy to get lost in all the hype over the latest from <a href="http://www.autoblog.com/tag/Forza/">Microsoft's Forza</a> or <a href="http://www.autoblog.com/tag/granturismo/">Sony's Gran Turismo</a> franchises, Electronic Arts has a trick of its own up its sleeve. (We're just kidding, everyone knows gamers don't wear sleeves.) And they've just given us a glimpse of what to expect. Three of them, actually.<br /> <br /> The benchmark of any good racing game is how faithfully it reproduces some of our most favorite race tracks. And if that's the gold standard, then <a href="http://www.autoblog.com/tag/needforspeedshift">Need for Speed SHIFT</a> is shaping up to be a great one. If you'll follow us <a href="http://www.autoblog.com/2009/09/03/videos-need-for-speed-shift-track-guides-for-road-america-will/">after the jump</a>, you can enjoy three new videos outlining EA's take on three of America's best circuits: Laguna Seca, Willow Springs and Road America - complete with run-downs of each track's histories and intricacies. The game launches in North America on September 15, but you can check out the videos now.<br /> <br /> [Source: YouTube]<p><a href="http://www.autoblog.com/2009/09/03/videos-need-for-speed-shift-track-guides-for-road-america-will/" rel="bookmark">Continue reading <em>VIDEOS: Need for Speed SHIFT track guides for Road America, Willow Springs and Laguna Seca</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.autoblog.com/2009/09/03/videos-need-for-speed-shift-track-guides-for-road-america-will/">VIDEOS: Need for Speed SHIFT track guides for Road America, Willow Springs and Laguna Seca</a> originally appeared on <a href="http://www.autoblog.com">Autoblog</a> on Thu, 03 Sep 2009 12:29:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.autoblog.com/2009/09/03/videos-need-for-speed-shift-track-guides-for-road-america-will/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.autoblog.com/forward/19149277/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.autoblog.com/2009/09/03/videos-need-for-speed-shift-track-guides-for-road-america-will/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>driving game</category><category>driving simulator</category><category>DrivingGame</category><category>DrivingSimulator</category><category>ea</category><category>electronic arts</category><category>ElectronicArts</category><category>game</category><category>laguna seca</category><category>LagunaSeca</category><category>need for speed</category><category>need for speed shift</category><category>NeedForSpeed</category><category>NeedForSpeedShift</category><category>racing game</category><category>RacingGame</category><category>road america</category><category>RoadAmerica</category><category>willow springs</category><category>WillowSprings</category><dc:creator><![CDATA[Noah Joseph]]></dc:creator><pubDate>Thu, 03 Sep 2009 12:29:00 EST</pubDate></item><item><title><![CDATA[VIDEOS: <i>Need for Speed SHIFT</i> includes Lexus LF-A, BMW M3 GT2, lots of awesome]]></title><link>http://www.autoblog.com/2009/06/05/videos-i-need-for-speed-shift-i-includes-lexus-lf-a-bmw-m3/</link><guid isPermaLink="true">http://www.autoblog.com/2009/06/05/videos-i-need-for-speed-shift-i-includes-lexus-lf-a-bmw-m3/</guid><comments>http://www.autoblog.com/2009/06/05/videos-i-need-for-speed-shift-i-includes-lexus-lf-a-bmw-m3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.autoblog.com/category/videos/" rel="tag">Videos</a>, <a href="http://www.autoblog.com/category/toys/" rel="tag">Toys/Games</a></p><div style="text-align: center; font-weight: bold; font-style: italic;"><small><a href="http://www.autoblog.com/2009/06/05/videos-i-need-for-speed-shift-i-includes-lexus-lf-a-bmw-m3/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.autoblog.com/media/2009/06/lexus-shift.jpg" /></a><br />Click above to watch videos <a href="http://www.autoblog.com/2009/06/05/videos-i-need-for-speed-shift-i-includes-lexus-lf-a-bmw-m3/">after the jump</a></small><br /></div>
<br />The holidays come for auto freaks several times a year, and we call those times auto shows. But with the motor show calendar on break for the summer, we got an unexpected injection of octane from this year's E3 video game expo. As if it weren't enough to catch a glimpse at such promising upcoming releases as <a href="http://www.autoblog.com/2009/06/04/sneak-peek-forza-motorsport-3/"><em>Forza Motorosport 3</em></a>, <a href="http://www.autoblog.com/2009/06/02/video-gt5-trailer-released-gran-turismo-for-psp-coming-this-oc/"><em>Gran Turismo 5</em></a> and Codemasters' <a href="http://www.autoblog.com/2009/06/04/video-codemasters-i-fuel-i-features-5-000-square-miles-of/"><em>FUEL</em></a>, we've now got another one to add to our shopping lists: <em>Need for Speed SHIFT</em>.<br /><br />Although previous installments of the NFS franchise focused on outrunning the po-po and tricking out imports, as our thumb-cramped compatriots over at <a href="http://www.autoblog.com/2009/03/06/next-grid-joystiq-gets-hands-on-with-need-for-speed-shift/">Joystiq found out just this past March</a>, <em>SHIFT</em> promises to deliver a pure racing simulator. EA has now released the full list of <a href="http://www.needforspeed.com/portal/site/nfs/news/details/?contentId=76d92bc4eb881210VgnVCM100000100d2c0aRCRD">cars</a> (including such highlights as the <a href="http://www.autoblog.com/tag/LexusLFA/">Lexus LF-A</a>, <a href="http://www.autoblog.com/tag/PaganiZondaR/">Pagani Zonda R</a>, <a href="http://www.autoblog.com/tag/NissanGTRSpecV/">Nissan GT-R SpecV</a>, <a href="http://www.autoblog.com/tag/BMWM3GT2/">BMW M3 GT2</a> and <a href="http://www.autoblog.com/tag/AudiR8LMS/">Audi R8 LMS</a>) and <a href="http://www.needforspeed.com/portal/site/nfs/news/details/?contentId=c2469a8eb5781210VgnVCM100000100d2c0aRCRD">tracks</a> (including the N&uuml;rburgring, Laguna Seca and Willow Springs) that'll be included in the game, along with a pair of videos that we've posted <a href="http://www.autoblog.com/2009/06/05/videos-i-need-for-speed-shift-i-includes-lexus-lf-a-bmw-m3/">after the jump</a>. Check 'em out, and prepare to lose sleep.<br /><br /><br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/need-for-speed-shift/low/">Need for Speed SHIFT</a></strong></p><a href="http://www.joystiq.com/photos/need-for-speed-shift/low/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/nfs_shift_5_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/need-for-speed-shift/low/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/nfs_shift_4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/need-for-speed-shift/low/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/nfs_shift_7_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/need-for-speed-shift/low/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/nfs_shift_6_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/need-for-speed-shift/low/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/nfs_shift_2_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.autoblog.com/2009/06/05/videos-i-need-for-speed-shift-i-includes-lexus-lf-a-bmw-m3/" rel="bookmark">Continue reading <em>VIDEOS: <i>Need for Speed SHIFT</i> includes Lexus LF-A, BMW M3 GT2, lots of awesome</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.autoblog.com/2009/06/05/videos-i-need-for-speed-shift-i-includes-lexus-lf-a-bmw-m3/">VIDEOS: <i>Need for Speed SHIFT</i> includes Lexus LF-A, BMW M3 GT2, lots of awesome</a> originally appeared on <a href="http://www.autoblog.com">Autoblog</a> on Fri, 05 Jun 2009 11:27:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.autoblog.com/2009/06/05/videos-i-need-for-speed-shift-i-includes-lexus-lf-a-bmw-m3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.autoblog.com/forward/19057376/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.autoblog.com/2009/06/05/videos-i-need-for-speed-shift-i-includes-lexus-lf-a-bmw-m3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bmw m3 gt2</category><category>BmwM3Gt2</category><category>ea</category><category>electronic art</category><category>electronic arts</category><category>ElectronicArt</category><category>ElectronicArts</category><category>game</category><category>games</category><category>lexus lf-a</category><category>LexusLf-a</category><category>need for speed</category><category>need for speed shift</category><category>NeedForSpeed</category><category>NeedForSpeedShift</category><category>nfs</category><category>nfs shift</category><category>NfsShift</category><category>racing game</category><category>racing simulator</category><category>RacingGame</category><category>RacingSimulator</category><category>shift</category><category>video game</category><category>VideoGame</category><dc:creator><![CDATA[Noah Joseph]]></dc:creator><pubDate>Fri, 05 Jun 2009 11:27:00 EST</pubDate></item><item><title><![CDATA[VIDEO: Codemasters' <i>FUEL</i> features 5,000+ square miles of drivable terrain]]></title><link>http://www.autoblog.com/2009/06/04/video-codemasters-i-fuel-i-features-5-000-square-miles-of/</link><guid isPermaLink="true">http://www.autoblog.com/2009/06/04/video-codemasters-i-fuel-i-features-5-000-square-miles-of/</guid><comments>http://www.autoblog.com/2009/06/04/video-codemasters-i-fuel-i-features-5-000-square-miles-of/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.autoblog.com/category/tech/" rel="tag">Technology</a>, <a href="http://www.autoblog.com/category/videos/" rel="tag">Videos</a>, <a href="http://www.autoblog.com/category/toys/" rel="tag">Toys/Games</a></p><div style="text-align: center; font-style: italic; font-weight: bold;"><small><a href="http://www.autoblog.com/2009/06/04/video-codemasters-i-fuel-i-features-5-000-square-miles-of/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.autoblog.com/media/2009/06/web-07-codefuel.jpg" alt="" /></a></small><small> Codemasters Fuel - Click above to watch the video</small><br /></div>
<br />Getting tired of driving over the same virtual circuits over and over again? Sure, it's a good way to get to know a track, but if can get tiresome. That's why Codemasters - the game studio behind <span style="font-style: italic;">DiRT, Grid</span> and the <a href="http://www.autoblog.com/2009/04/25/codemasters-releases-details-for-upcoming-f1-games/">upcoming F1 series</a> - is releasing <span style="font-style: italic;">Fuel</span>. <br /><br />The arcade-style racing game boasts a Guinness World Record for the most virtual terrain in any video game: a whopping 5,560 square miles of drivable turf. To design the digital turf layout, developers took the entire Western United States and put the best into the game, encompassing everything from city streets and desert highways to switchback country roads and snowy mountain passes, in all manner of weather conditions. <br /><br />The paddock of vehicles includes motorbikes, race cars and trucks, but they're all fictitious, so if you're looking for a realistic racing simulator, look elsewhere. If, on the other hand, you're looking for an old-school arcade game with a virtually endless array of tracks, this game's got your name written all over it. Check out the video <a href="http://www.autoblog.com/2009/06/04/video-codemasters-i-fuel-i-features-5-000-square-miles-of/">after the jump </a>and the high-res screencaps in the gallery below. <em>Fuel</em> releases for Xbox 360, Playstation 3 and Windows on June 5.<br /><br /><br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.autoblog.com/photos/codemasters-i-fuel-i/low/">Codemasters <i>Fuel</i></a></strong></p><a href="http://www.autoblog.com/photos/codemasters-i-fuel-i/low/"><img src="http://www.blogcdn.com/www.autoblog.com/media/2009/06/02-codefuel_thumbnail.jpg" alt="" title="" /></a><a href="http://www.autoblog.com/photos/codemasters-i-fuel-i/low/"><img src="http://www.blogcdn.com/www.autoblog.com/media/2009/06/07-codefuel_thumbnail.jpg" alt="" title="" /></a><a href="http://www.autoblog.com/photos/codemasters-i-fuel-i/low/"><img src="http://www.blogcdn.com/www.autoblog.com/media/2009/06/03-codefuel_thumbnail.jpg" alt="" title="" /></a><a href="http://www.autoblog.com/photos/codemasters-i-fuel-i/low/"><img src="http://www.blogcdn.com/www.autoblog.com/media/2009/06/06-codefuel_thumbnail.jpg" alt="" title="" /></a><a href="http://www.autoblog.com/photos/codemasters-i-fuel-i/low/"><img src="http://www.blogcdn.com/www.autoblog.com/media/2009/06/05-codefuel_thumbnail.jpg" alt="" title="" /></a></div><br />[Source: <a href="http://fuel-game.com/">Codemasters</a>]<p><a href="http://www.autoblog.com/2009/06/04/video-codemasters-i-fuel-i-features-5-000-square-miles-of/" rel="bookmark">Continue reading <em>VIDEO: Codemasters' <i>FUEL</i> features 5,000+ square miles of drivable terrain</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.autoblog.com/2009/06/04/video-codemasters-i-fuel-i-features-5-000-square-miles-of/">VIDEO: Codemasters' <i>FUEL</i> features 5,000+ square miles of drivable terrain</a> originally appeared on <a href="http://www.autoblog.com">Autoblog</a> on Thu, 04 Jun 2009 12:29:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://fuel-game.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.autoblog.com/2009/06/04/video-codemasters-i-fuel-i-features-5-000-square-miles-of/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.autoblog.com/forward/19055250/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.autoblog.com/2009/06/04/video-codemasters-i-fuel-i-features-5-000-square-miles-of/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>codemasters</category><category>codemasters fuel</category><category>CodemastersFuel</category><category>computer game</category><category>ComputerGame</category><category>fuel</category><category>playstation</category><category>playstation 3</category><category>Playstation3</category><category>ps3</category><category>racing game</category><category>RacingGame</category><category>video game</category><category>VideoGame</category><category>xbox</category><category>xbox 360</category><category>Xbox360</category><dc:creator><![CDATA[Noah Joseph]]></dc:creator><pubDate>Thu, 04 Jun 2009 12:29:00 EST</pubDate></item><item><title><![CDATA[VIDEO: Driving games begin to land on iPhone]]></title><link>http://www.autoblog.com/2008/05/10/video-driving-games-begin-to-land-on-iphone/</link><guid isPermaLink="true">http://www.autoblog.com/2008/05/10/video-driving-games-begin-to-land-on-iphone/</guid><comments>http://www.autoblog.com/2008/05/10/video-driving-games-begin-to-land-on-iphone/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.autoblog.com/category/gadgets/" rel="tag">Gadgets</a>, <a href="http://www.autoblog.com/category/etc/" rel="tag">Etc.</a></p><a href="http://www.autoblog.com/2008/05/10/video-driving-games-begin-to-land-on-iphone/"><img width="250" vspace="4" hspace="4" height="245" border="1" align="right" alt="Raging Thunder on the iPhone" src="http://www.blogcdn.com/www.autoblog.com/media/2008/05/raging-thunder-250.jpg" /></a>The iPhone has been a hit since its release and Apple has ratcheted up the excitement the last couple of months, as the recently-released software development kit for the phone is already bearing fruit. In a short period of time and on what we'd guess is a very limited budget, one group of developers has designed a cool racing game called Raging Thunder that features quality graphics, a number of cars, and steering that utilizes the iPhone's revolutionary accelerometer. While the game isn't exactly groundbreaking, it demonstrates that we should see some very cool racing games when big-time developers really start to focus on the iPhone. <a href="http://www.autoblog.com/2008/05/10/video-driving-games-begin-to-land-on-iphone/">Follow the jump</a> to see the sweet-looking Raging Thunder in action.<br /><br />[Source: <a href="http://kotaku.com/388803/hey-maybe-this-iphone-thing-wont-be-so-bad-after-all">Kotaku</a>]<p><a href="http://www.autoblog.com/2008/05/10/video-driving-games-begin-to-land-on-iphone/" rel="bookmark">Continue reading <em>VIDEO: Driving games begin to land on iPhone</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.autoblog.com/2008/05/10/video-driving-games-begin-to-land-on-iphone/">VIDEO: Driving games begin to land on iPhone</a> originally appeared on <a href="http://www.autoblog.com">Autoblog</a> on Sat, 10 May 2008 14:54:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://kotaku.com/388803/hey-maybe-this-iphone-thing-wont-be-so-bad-after-all>Read</a>&nbsp;|&nbsp;<a href="http://www.autoblog.com/2008/05/10/video-driving-games-begin-to-land-on-iphone/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.autoblog.com/forward/1191061/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.autoblog.com/2008/05/10/video-driving-games-begin-to-land-on-iphone/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apple</category><category>iphone</category><category>racing game</category><category>RacingGame</category><category>raging thunder</category><category>RagingThunder</category><dc:creator><![CDATA[Chris Shunk]]></dc:creator><pubDate>Sat, 10 May 2008 14:54:00 EST</pubDate></item><item><title><![CDATA[2007 AB Gift Guide: VRX Mach 4]]></title><link>http://www.autoblog.com/2007/12/03/2008-ab-gift-guide-vrx-mach-4/</link><guid isPermaLink="true">http://www.autoblog.com/2007/12/03/2008-ab-gift-guide-vrx-mach-4/</guid><comments>http://www.autoblog.com/2007/12/03/2008-ab-gift-guide-vrx-mach-4/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.autoblog.com/category/gadgets/" rel="tag">Gadgets</a>, <a href="http://www.autoblog.com/category/etc/" rel="tag">Etc.</a>, <a href="http://www.autoblog.com/category/toys/" rel="tag">Toys/Games</a></p><table width="99%" cellspacing="" cellpadding="" border="0" style="border: 0px solid black;">
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            <div align="left"><a href="http://www.virtualracerx.com/new_products.php"><img vspace="4" hspace="4" border="1" align="left" alt="" id="img1" src="http://www.blogcdn.com/www.autoblog.com/media/2007/12/vrxmach4_250.jpg" /></a>There are racing simulators, and then there's VRX Industries simulators. Their <a href="http://www.virtualracerx.com/index.php">VRX Mach 4</a> is the Bugatti Veyron of sims. It takes four Xbox 360s to run the Mach 4's three 37" high-def LCD screens and 7" LCD rear view mirror. Realistic sound is provided by a Bose Acoustimass system with a Harmon Kardon surround sound receiver. A Sparco Monza racing seat holds you tight as the 1500 watt tactile feedback system and 1900 watt tactile power amp simulate ever bump and crash. And if all that isn't enough to make you feel like a racecar driver, there's even a virtual wind system, people. With all that realism, you're gonna work up a thirst, and you're taken care of there, too, with, a "beverage containment system." Not even Mr. R&auml;ikk&ouml;nen gets one of those.<br />
            <div align="right"><strong>VRX Mach 4 Racing Simulator - $24,995</strong> </div>
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            <p> </p>
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            <td align="right">Next up: <em>Custom-built and only 100 made!</em> <a href="http://www.autoblog.com/2007/12/03/2008-ab-gift-guide-oldsmobile-neon-sign/"><img vspace="4" hspace="4" border="0" align="absmiddle" alt="" src="http://www.blogcdn.com/www.autoblog.com/media/2007/12/abnextbutton.jpg" /></a></td>
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<div class="postgallery"><p><strong>Gallery: <a href="http://www.autoblog.com/photos/2008-ab-gift-guide/low/">2008 AB Gift Guide</a></strong></p><a href="http://www.autoblog.com/photos/2008-ab-gift-guide/low/"><img src="http://www.blogcdn.com/www.autoblog.com/media/2007/12/gordonfloss_thumbnail.jpg" alt="Jeff Gordon Dental Floss" title="Jeff Gordon Dental Floss" /></a><a href="http://www.autoblog.com/photos/2008-ab-gift-guide/low/"><img src="http://www.blogcdn.com/www.autoblog.com/media/2007/12/minicards_thumbnail.jpg" alt="Haynes playing cards" title="Haynes playing cards" /></a><a href="http://www.autoblog.com/photos/2008-ab-gift-guide/low/"><img src="http://www.blogcdn.com/www.autoblog.com/media/2007/12/haynescards_thumbnail.jpg" alt="" title="" /></a><a href="http://www.autoblog.com/photos/2008-ab-gift-guide/low/"><img src="http://www.blogcdn.com/www.autoblog.com/media/2007/12/lunchboxhaynes_thumbnail.jpg" alt="" title="" /></a><a href="http://www.autoblog.com/photos/2008-ab-gift-guide/low/"><img src="http://www.blogcdn.com/www.autoblog.com/media/2007/12/3pedalclub_thumbnail.jpg" alt="Three Pedal Club t-shirt" title="Three Pedal Club t-shirt" /></a></div><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.autoblog.com/2007/12/03/2008-ab-gift-guide-vrx-mach-4/">2007 AB Gift Guide: VRX Mach 4</a> originally appeared on <a href="http://www.autoblog.com">Autoblog</a> on Mon, 03 Dec 2007 15:32:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.virtualracerx.com/new_products.php>Read</a>&nbsp;|&nbsp;<a href="http://www.autoblog.com/2007/12/03/2008-ab-gift-guide-vrx-mach-4/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.autoblog.com/forward/1053869/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.autoblog.com/2007/12/03/2008-ab-gift-guide-vrx-mach-4/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>racing game</category><category>racing simulator</category><category>RacingGame</category><category>RacingSimulator</category><category>virtual racer x</category><category>VirtualRacerX</category><category>VRX Mach 4</category><category>VRX simulator</category><category>VrxMach4</category><category>VrxSimulator</category><dc:creator><![CDATA[Chris Tutor]]></dc:creator><pubDate>Mon, 03 Dec 2007 15:32:00 EST</pubDate></item><item><title><![CDATA[Today's time-waster: BMW puts you in control of the M3]]></title><link>http://www.autoblog.com/2007/09/16/todays-time-waster-bmw-puts-you-in-control-of-the-m3/</link><guid isPermaLink="true">http://www.autoblog.com/2007/09/16/todays-time-waster-bmw-puts-you-in-control-of-the-m3/</guid><comments>http://www.autoblog.com/2007/09/16/todays-time-waster-bmw-puts-you-in-control-of-the-m3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.autoblog.com/category/coupes/" rel="tag">Coupe</a>, <a href="http://www.autoblog.com/category/etc/" rel="tag">Etc.</a>, <a href="http://www.autoblog.com/category/bmw/" rel="tag">BMW</a>, <a href="http://www.autoblog.com/category/driving/" rel="tag">First Drive</a></p><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.autoblog.com/media/2007/09/m3-game.jpg" /><br /><br />BMW is serious about its <a href="http://www.autoblog.com/2007/03/06/geneva-motor-show-bmw-m3-concept/">M3 coupe</a>, so much so that the German automaker is willing to invest big bucks to show potential buyers just how great the M driving experience is. To give you control of the M3, BMW created a <a href="http://www.bmw.com/com/en/newvehicles/mseries/m3coupe/2007/experience/game/content.html">video game</a> where you get to dance around the N&uuml;rburgring. The file is a mega-load at 345 MB, and BMW suggests having a steering controller for the PC to get the best possible experience. We didn't have the wheel, so we stuck with the keyboard controls. The interface seems like it was designed by the architects of iDrive, and trying to exit the game almost crashed our fortified quad-core gamer machine, but the graphics were pretty sweet. That said, if the M3 handles as poorly as it did for us in this video game, most of us would rather have a Crown Victoria rolling on DUBs (<em>Readers, be advised: "Most of us" refers to Chris and the other voices in his head. Just a clarification. - Ed</em>). It took us 20 minutes to get to the point where we could keep the virtual 414 HP on the track, and steering was too sensitive on pavement and flat-lined on anything else. Let us know how you do if you take the time to try it. Heck, it's a time waster, but it's free.<br /><br />[Source: BMW]<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.autoblog.com/2007/09/16/todays-time-waster-bmw-puts-you-in-control-of-the-m3/">Today's time-waster: BMW puts you in control of the M3</a> originally appeared on <a href="http://www.autoblog.com">Autoblog</a> on Sun, 16 Sep 2007 15:33:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.bmw.com/com/en/newvehicles/mseries/m3coupe/2007/experience/game/content.html>Read</a>&nbsp;|&nbsp;<a href="http://www.autoblog.com/2007/09/16/todays-time-waster-bmw-puts-you-in-control-of-the-m3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.autoblog.com/forward/990162/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.autoblog.com/2007/09/16/todays-time-waster-bmw-puts-you-in-control-of-the-m3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>400HP v8</category><category>414 HP V8</category><category>414HpV8</category><category>BMW M3</category><category>BmwM3</category><category>Coupe</category><category>Racing game</category><category>RacingGame</category><dc:creator><![CDATA[Chris Shunk]]></dc:creator><pubDate>Sun, 16 Sep 2007 15:33:00 EST</pubDate></item><item><title><![CDATA[Greatest video game accessory EVAR]]></title><link>http://www.autoblog.com/2007/08/25/greatest-video-game-accessory-ever/</link><guid isPermaLink="true">http://www.autoblog.com/2007/08/25/greatest-video-game-accessory-ever/</guid><comments>http://www.autoblog.com/2007/08/25/greatest-video-game-accessory-ever/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.autoblog.com/category/gadgets/" rel="tag">Gadgets</a>, <a href="http://www.autoblog.com/category/motorsports/" rel="tag">Motorsports</a>, <a href="http://www.autoblog.com/category/videos/" rel="tag">Videos</a></p><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.autoblog.com/media/2007/08/race-game.jpg" /><br /><br /><span style="float: left; margin-right: 10px; margin-top: 7px;"> <script> var digg_url = 'http://digg.com/gaming_news/Greatest_video_game_accessory_EVAR'; </script> <script src="http://digg.com/api/diggthis.js"></script></span>Home racing games have come a long way since Pole Position, with controllers providing feedback to virtual drivers, while true to life graphics and vehicle driving dynamics making the action feel much more real. Microsoft has even engineered some <a href="http://www.joystiq.com/2007/08/23/microsoft-fixing-xbox-360-smoking-wheels/">real-life smoke</a> from their official steering wheel, even though the software giant from Redmond, Washington really wishes the problem didn't exist.<br /><br />The pneumatic experts at Festo have taken a big step towards making the most real-life racing game experience, and the extent of on-road feel of their new contraption looks very impressive. Festo uses Fluidic Muscles and mechatronic systems to give users a true sensation of either driving or flying, depending on the software being used. It's really more of an industrial simulator than a game, and we're pretty sure it costs a bit more than a Playstation 3. Either way, we'll need to come up with a business case to AOL for buying one for the Autoblog team. You can check out a <a href="http://www.autoblog.com/2007/08/24/greatest-video-game-accessory-evar/">video</a> of the Festo system after the jump.<br /><br />Thanks for the tip, thesawzall!<p><a href="http://www.autoblog.com/2007/08/25/greatest-video-game-accessory-ever/" rel="bookmark">Continue reading <em>Greatest video game accessory EVAR</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.autoblog.com/2007/08/25/greatest-video-game-accessory-ever/">Greatest video game accessory EVAR</a> originally appeared on <a href="http://www.autoblog.com">Autoblog</a> on Sat, 25 Aug 2007 18:27:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.festo.com/INetDomino/coorp_sites/en/fccc57ccbb36acf3c12572b900703b19.htm>Read</a>&nbsp;|&nbsp;<a href="http://www.autoblog.com/2007/08/25/greatest-video-game-accessory-ever/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.autoblog.com/forward/973399/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.autoblog.com/2007/08/25/greatest-video-game-accessory-ever/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Airmotion</category><category>Festo</category><category>Gaming</category><category>Microsoft</category><category>Racing game</category><category>RacingGame</category><dc:creator><![CDATA[Chris Shunk]]></dc:creator><pubDate>Sat, 25 Aug 2007 18:27:00 EST</pubDate></item><item><title><![CDATA[STUDY: Video driving games promote risky behavior in real life]]></title><link>http://www.autoblog.com/2007/03/15/study-video-driving-games-promote-risky-behavior-in-real-life/</link><guid isPermaLink="true">http://www.autoblog.com/2007/03/15/study-video-driving-games-promote-risky-behavior-in-real-life/</guid><comments>http://www.autoblog.com/2007/03/15/study-video-driving-games-promote-risky-behavior-in-real-life/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.autoblog.com/category/etc/" rel="tag">Etc.</a></p><a href="http://arstechnica.com/news.ars/post/20070314-racing-games-promote-risky-driving-behavior.html"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.autoblog.com/media/2007/03/928661_20060306_screen015.jpg" alt="" /></a><br /><br />Does a three-hour marathon session of Burnout Revenge on the Xbox 360 give you the urge to go wreak automotive havoc on an unsuspecting public? Perhaps not, but you might be more inclined to run a red light or wantonly speed according to a new study that confirms the correlation between racing games and risky behavior behind the wheels. While surveys have been done to establish this correlation in the past, this is one of the first hardcore studies conducted to back up this theory. <br /><br />Conducted by Peter Fischer at Ludwig-Maximilians University and the Allianz Center for Technology in Germany (Allianz is one of the largest insurance companies in the world), the study took a very scientific approach. Published in the Journal of Experimental Psychology, it began with interviewing a number of subjects on their driving habits and how often they played video games that featured driving in a real-world setting. Next, researchers actually compared the effect of playing games like <em>Burnout</em>, <em>Midnight Racer</em> and <em>Need for Speed</em> on the brain. It was found that such games did increase cognitions that relate to risk taking and arousal/excitement. Finally, the study gauged whether these types of driving games actually translated into risk-taking behavior by using the widely accepted <a href="http://www.schuhfried.at/eng/wts/wrbt.htm">Vienna Test System</a>. Sure enough, it was found that men (though not women) were more likely to take risks in traffic after playing these games. <br /><br />The linked article from Arstechnica makes the good point that the study steered clear of driving games like <em>Project Gotham Racing</em>, <em>Forza</em> and <em>Gran Turismo</em> that take place on virtual tracks in controlled environments. Such games, if studied, might be found to promote increased motor skills and concentration since the goal is to get the best lap time and not run over granny in your Gremlin. <br /><br />What's worrisome, however, is if the correlation between these types of driving games might eventually give the insurance industry cause to increase rates for gamers that like to indulge in a little <em>Grand Theft Auto</em>. <br /><br />[Source: Arstechnica]<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.autoblog.com/2007/03/15/study-video-driving-games-promote-risky-behavior-in-real-life/">STUDY: Video driving games promote risky behavior in real life</a> originally appeared on <a href="http://www.autoblog.com">Autoblog</a> on Thu, 15 Mar 2007 15:29:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://arstechnica.com/news.ars/post/20070314-racing-games-promote-risky-driving-behavior.html>Read</a>&nbsp;|&nbsp;<a href="http://www.autoblog.com/2007/03/15/study-video-driving-games-promote-risky-behavior-in-real-life/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.autoblog.com/forward/853512/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.autoblog.com/2007/03/15/study-video-driving-games-promote-risky-behavior-in-real-life/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>driving game</category><category>DrivingGame</category><category>psychology</category><category>racing game</category><category>RacingGame</category><category>report</category><category>risky behavior</category><category>RiskyBehavior</category><category>study</category><category>video game</category><category>VideoGame</category><category>violent</category><dc:creator><![CDATA[John Neff]]></dc:creator><pubDate>Thu, 15 Mar 2007 15:29:00 EST</pubDate></item><item><title><![CDATA[Cadillac launches virtual V-Series models for Xbox 360]]></title><link>http://www.autoblog.com/2006/05/23/cadillac-launches-virtual-v-series-models-for-xbox-360/</link><guid isPermaLink="true">http://www.autoblog.com/2006/05/23/cadillac-launches-virtual-v-series-models-for-xbox-360/</guid><comments>http://www.autoblog.com/2006/05/23/cadillac-launches-virtual-v-series-models-for-xbox-360/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.autoblog.com/category/gadgets/" rel="tag">Gadgets</a>, <a href="http://www.autoblog.com/category/cadillac/" rel="tag">Cadillac</a></p><img vspace="4" hspace="4" border="1" align="top" alt="" src="http://www.autoblog.com/media/2006/05/caddyxboxnight.jpg" /><br /><br />Cadillac announced Monday that it is offering the first free downloadable content pack for the Xbox 360 version of <em>Project Gotham Racing 3</em>. The free Caddys cover the high-performance V-Series: the CTS-V, STS-V and XLR-V models.<br /><br />Gamers who are quick enough to put a Caddy in the top 100 on the Full F1 Ciruit version of the Nurburgring via Xbox Live will gain "Cadillac Elite" status, part of a Cadillac game-player's ranking system that will eventually encompass multiple console gaming titles. Elite-class Xbox Live gamers gain access to exclusive events, customized downloadable content and are eligible to win prizes. No word on whether or not the prizes include a real-world V-car...<br /><br />[Source: GM]<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.autoblog.com/2006/05/23/cadillac-launches-virtual-v-series-models-for-xbox-360/">Cadillac launches virtual V-Series models for Xbox 360</a> originally appeared on <a href="http://www.autoblog.com">Autoblog</a> on Tue, 23 May 2006 07:58:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.autoblog.com/2006/05/23/cadillac-launches-virtual-v-series-models-for-xbox-360/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.autoblog.com/forward/620634/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.autoblog.com/2006/05/23/cadillac-launches-virtual-v-series-models-for-xbox-360/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>console game</category><category>cts-v</category><category>pgr3</category><category>project gotham</category><category>project gotham racing</category><category>racing game</category><category>sts-v</category><category>xbox</category><category>xbox 360</category><category>xbox live</category><category>xlr-v</category><dc:creator><![CDATA[Stuart Waterman]]></dc:creator><pubDate>Tue, 23 May 2006 07:58:00 EST</pubDate></item></channel></rss>