Designed and engineered over the course of six months by the Aston Martin Design team, the crew started from a clean sheet of paper and were allowed to design whatever they liked with no concerns about production feasibility. At the front, there's the brand's classic grille shape, but otherwise the concept is completely original. The shape of the DP-100 is beautifully simple, looking like a collection of intersecting arches in profile.
Of course, in Gran Turismo 6, gamers are going to want to race the car more than look at it. The DP-100 employs Aston Martin's famous V12 engine coupled with two turbochargers to produce 800 horsepower. Active aerodynamic aids keep it planted during cornering, as well.
Aston Martin previously hinted that it might show off a physical version of the concept at this year's Goodwood Festival. Although, we haven't seen it yet, the concept would fit perfectly next to Nissan's own Vision Gran Turismo design at the celebration of all things automotive. Scroll down to watch a video of the DP-100's designers talking about the car and read the official release.
Design Prototype 100 joins stable of Vision Gran Turismo racers in popular racing game for PlayStation®3
Designed and engineered over six months by Aston Martin Design team
Downloadable for in-game play in July 2014
Aston Martin is unveiling an exceptional new addition to the hugely popular PlayStation®3 exclusive racing game Gran Turismo®6 (GT6™) in the shape of the stunning Design Prototype 100 – DP-100 Vision Gran Turismo.
Developed in-house by the Design team at Aston Martin, led by Design Director Marek Reichman, DP-100 Vision Gran Turismo is a new, virtual-only GT racer that will be available for Gran Turismo®6 (GT6™) owners to download in July 2014, following the global launch at Goodwood Festival of Speed.
Starting with nothing but the traditional 'blank sheet of paper' the design team and design engineers worked for six months to create the new addition to the Vision Gran Turismo stable of race cars. Clearly pushing the boundaries of what an Aston Martin could be, DP-100 not only looks beautiful but also boasts a high degree of engineering integrity.
The twin-turbo V12 mid-engined racer offers up to 800bhp, endowing it with blistering performance fully in keeping with the high octane nature of the game.
Created utilising many of the same techniques as applied in the development of Aston Martin production sports cars – hand sketches and 3D modelling, followed by full realisation in the virtual world – DP-100 provides an exceptional level of detail with a fully functioning suspension system and state-of-the-art electronics.
Design Director Marek Reichman said: "DP-100 has been an exciting and intensive project for the team here at Gaydon.
"Features such as the car's revolutionary 'active aerodynamics' are there not just as a way of enhancing form, but also to support the car's function in-game.
"As with the CC100 Speedster Concept, many of the design cues visible in DP-100, such as the light blade rear lamps, could also feed through into future sports cars that we'll launch in the offline world so the importance of this project should not be underestimated."
Aston Martin has supported previous editions of the long-running and hugely successful Gran Turismo® series, debuting in the very first game with the Aston Martin DB7 Coupé and Volante. The stunning 2011 Aston Martin One-77 is already a popular car in the Gran Turismo® 6 stable.
Kazunori Yamauchi, the creator of Gran Turismo and President of Polyphony Digital Inc, enthused: "When I first came face to face with this car at the Aston Martin Headquarters in Gaydon, UK, I was at a loss for words seeing the level of perfection in its design. I was surprised by the bold proposal of the car being the first midship layout model in Aston Martin history. And while it is clean and classy in design, it is also very emotional. Not only that, there was this future Aston Martin in front of me, that was so detailed it could be released on the market pretty much as is."
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