The Gran Turismo video racing simulator franchise is four years into its tie-up with Nissan that created Gran Turismo: The Academy. One might have thought taking third-in-class at the 24 Hours of Dubai would have been enough, but no, there's more, and it's called Gran Turismo 5: GT Academy Edition.

When it arrives on September 26, the shiny disc inside will contain the packs available for the last two years: Car Packs 1, 2 and 3, Course Packs 1 and 2, the Special Paint Pack and Racing Gear Pack, and the very same Nissan GT-R that Kazunor Yamauch drove in the Nürburgring 24-Hour race this year. Well, not that one, but a digital representation of it.

According to Playstation's EU people, it will cost the equivalent of €29.99, which is about $37 at current conversion rates. You have two months to save up and a video below to keep you in the mood until then.



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    • 1 Second Ago
  • 36 Comments
      David Donovan
      • 2 Years Ago
      Sweet! GT6 will be out in another 10 years! Can't wait!
      jj72
      • 2 Years Ago
      After all this time, this is what Polyphony gives us??? How many updates has Turn 10 given its customers since the game was released?
        superchan7
        • 2 Years Ago
        @jj72
        Arguably, Turn 10 spends much less time refining the models and behaviours of their cars. But still, Forza 4 has a lot more content as a game than does GT5.
          David Donovan
          • 2 Years Ago
          @superchan7
          Oh ok. All their DLC cars have full interior views while GT5 still doesn't have them for all of their cars yet. Forza 4 > GT5
          KelperFoxWolf
          • 2 Years Ago
          @superchan7
          Then both games prioritize quantity over quality, however, a lot of cars isn't the kind of philosophy that suits Forza
      Jarod Forney
      • 2 Years Ago
      if people are actually expecting more actual DLC from GT5 i wouldn't count on it. Today, Kazunori Yamauchi acknowledged and explained the slowdown with a post on Twitter, confirming Polyphony Digital is focusing development efforts on Gran Turismo 6. As translated by our own Shirakawa Akira: @Newsportsx: that recent updates have become small or that there aren’t cars on DLCs, is this because you’re putting hard efforts on [GT] 6? @Kaz_Yamauchi: Yep. GT5 is finished after the academy edition.
        • 2 Years Ago
        @Jarod Forney
        [blocked]
      J
      • 2 Years Ago
      Ah, DLC, what a great concept. Why give your customers a complete game when you can string them along by the wallet?
      dtrump_21
      • 2 Years Ago
      Ok that's it I cant take this s**t any longer! Anyone want to buy a used copy of GT5?
      Vu
      • 2 Years Ago
      yeah, I don't need a game that has like 500 Skylines and Civics. and only a tiny percentage of cars actually rendered and modeled for this generation and not cars pulled from GT4.
        KelperFoxWolf
        • 2 Years Ago
        @Vu
        Remember the original Gran Turismo? It was an experiment by Polyphony and featured mostly Japanese cars. There was a reason for that. JDM cars are a whole world worth exploring, even more exciting than the cars overseas.
      IBx27
      • 2 Years Ago
      So four years later...they're releasing the same game...
      4RR4Y
      • 2 Years Ago
      Kazunori is dragging out GT5 to mask the fact that Polyphony is working on GT6. As with all the even-numbered GT's, GT6 will be what GT5 should have been from its initial release [in the same way GT4 was an evolutionary step from GT3]. Granted that most of the cars in GT5 aren't premium renders, it goes without saying that rendering several thousand premium cars would take far longer than most fans of the GT franchise are willing to wait. GT5 was rushed out into gamers' hands; I'd rather Kazunori and Polyphony take their time to get GT6 right.
        Vu
        • 2 Years Ago
        @4RR4Y
        GT5 was rushed out?????? Then I wonder what the right amount of time would've been. Maybe my great grandkids could play it.
          tifosiotaku
          • 2 Years Ago
          @Vu
          4RR4Y, then explain how Turn 10 Studios is able to crank out great Forza Motorsport games every two years with no excuses.
          4RR4Y
          • 2 Years Ago
          @Vu
          GT5 was released as an incomplete game. Development for the game's platform continued after its initial release [via seemingly endless updates and bug fixes] - If that in itself isn't a testament to this reality, then the carry-over GT4 models should definitely ring a bell. It's more than apparent that you've little understanding of what development (and time) is required to produce a simulator like Gran Turismo.
          KelperFoxWolf
          • 2 Years Ago
          @Vu
          tifosi, Forza isn't a real simulator like Gran Turismo since its third installment, and by the way, I haven't seen an important revamp of the game engine itself since its second installment. Turn10 is able to crank out Forza games only because the audiences to cater aren't so demanding as the audiences you see when you talk about a Gran Turismo game. The product seen on Forza is much simpler, and you can count on that by the morons out there who feel Forza 4 is better than GT5 only because Jeremy Clarkson's voice and Autovista are features of the game.
        Codeman
        • 2 Years Ago
        @4RR4Y
        GT 5 wasn't polished at release, but Polyphony had way plenty of time to make something great. I don't know the reasons, but the project was a dissaster. They took so many years, and only ended up with a better graphics engine, whereas their competitor Turn 10 makes big steps forward every 18 months.
      Niels Marienlund
      • 2 Years Ago
      I have no interest in a game that has like 50 Nissan Skylines and 4 Dodges. Say what you want about some brands like Dodge and Lincoln...they still made more interesting and historic cars than most people will give them credit for. Remember Gran Turismo 4, which was supposed to honor the "history of the automobile?" Someone tell me how a Mazda Carol is more historic than a '64 Mustang or a '76 Cadillac Eldorado convertible. A single Caddy in the entire game and twelve Daihatsus. What a joke. GT5 is no different.
        Carbon Fibre
        • 2 Years Ago
        @Niels Marienlund
        So do you care about certain models you'd like for or for the racing simulation part? Give me realism and not hype. They always add cars like hell, so go Forza if you'd like.
      Zavier Dewayne Nettl
      • 2 Years Ago
      Gran turismo has become a big disappointment. I grew up with the series but it seems to have lost its way. Every time we ask for Hyundai, SRT, koinegsegg, R8 gt, mc12, premium chysler and cadillac, Porsches or more racing modifications they seem to say, " oh, you want all that? Lemme give you 30 new skylines instead" it's so infuriating. I may have to switch to forza. :(
        Cesar Garcia Jr
        • 2 Years Ago
        @Zavier Dewayne Nettl
        The sole reason I bought an Xbox was for Forza 4 just so I can drive an 88 Fiero GT, 69 Corvair Monza, a turbo Cobalt SS, 70 Trans am, and soon a Boss 302 and ZL-1 :-)
        superchan7
        • 2 Years Ago
        @Zavier Dewayne Nettl
        GT5's only victory (arguably a significant one) over Forza is that despite the shadow problems, the premium models are PERFECT. There is not one part of the car that is done wrong. In Forza you can easily spot imperfections (the most obvious one being the front wheels are lazily copied to the rear on cars with staggered sizes). That and the realism is significantly sloppier in Forza. It doesn't save the game. Forza is still by far the superior game, providing much better choice of content (i.e. cars that interest people worldwide) and a great DLC program that keeps people coming back and spending $. And Forza's engine sounds are so....much....better.
          superchan7
          • 2 Years Ago
          @superchan7
          Being a PS3 and GT loyalist, I still bought an X360, just for Forza 4.
          SAAj
          • 2 Years Ago
          @superchan7
          Forza does have some slight realism issues, but I'd argue that GT5's inexcusable 'pinball' physics far outshine any problems with Forza's realism. If I hit a wall in Forza, at any speed, I'm going to feel it. If I hit a wall in GT5 at an obtuse angle, I'm going to bounce off and set a better lap time than if I had slowed down and taken the turn properly. But even if GT5 is overall more realistic, they both pale in comparison to the many true driving simulators available for professionals in training. If those didn't exist, GT5 might have a case. As it is, GT5 and Forza are both games first and simulators second, and Forza is simply a better all-around product and superior in the vast majority of aspects.
      ImpulseGTO
      • 2 Years Ago
      So sick of Nissan in this game! When we should be getting DLC with new cars like the ZL1 camaro, boss 302, GT500, Audi R8 GT, instead we get crap like more ******* skylines with a new paint job. ******* bs!
        SuperBonBon
        • 2 Years Ago
        @ImpulseGTO
        I feel the same way. It now seems like a Nissan factory game. Need more Audi!
      michigan
      • 2 Years Ago
      This is not a video game blog.
        ufgrat
        • 2 Years Ago
        @michigan
        You're not important enough for anyone to care.
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