The company was kind enough to slide us an early copy of the demo filled with tutorial videos explaining the intricacies of each engine system. While incredibly involved, the program seems to be a great way to expand one's knowledge by eeking ever-better horsepower out of an engine. Though all of the options can be a bit overwhelming, even for those of us with grease under our fingernails, Automation offers clear explanations on each variable. Hit the jump for a quick video and the press release, and be sure to check out the game's site on the 22nd for your own free demo.
Camshaft Software is excited to announce the release of the first demo of Automation - The Car Company Tycoon Game. While the full game still is under development, this demo features a small part of the Engine Designer, which will be only a part of the finished game. Preorders are given early access to the demo and will receive updated demo content as the game's development progresses. A public demo will be released on April 22nd.
The demo sports five tutorial missions and nine scenarios in which the player designs vastly different 4-cylinder engines. Players will be challenged to build anything from a howling beast of a race car motor to an eastern european taxi engine to run on the worst fuel known to man. Despite its borderline-insane degree of realism and emergent complexity, the game remains easy to learn by means of in-game tutorial videos - even if you're no car expert, you probably will be afterwards!
To get your press game account for previewing the game please contact us at email@example.com.
What will the finished game be about?
Automation will allow the player to become an armchair CEO - to build their own car company from ground up. The player can create and run anything from a boutique supercar manufacturer to a mass-market multinational mogul. The game offers in-depth design tools (such as the Engine Designer featured in the demo) that make possible the creation of cars and their engines in mind-boggling detail.
Camshaft Software is a small games company based in Melbourne, Australia, and centered around making PC games for various enthusiast markets. Automation is their first title and has been under development since 2010.
See http://automationgame.com/?page_id=293 for profiles of the team members.