• Sep 11, 2010
Ferrari Virtual Racing Academy – Click above for high-res image gallery

Earlier this month, we mentioned that Ferrari was getting ready to release an online simulator. It's time for Scuderia fans to brush up on their virtual F1 skills, because the Ferrari Virtual Academy is now available for download. The racing sim took 12,000 hours to develop and utilized the input of Felipe Massa, Fernando Alonso and Giancarlo Fisichella.

The first course available for purchase is the Fiorano circuit. It costs €14.90 (about $18.97 USD) and allows players from around the globe to compete against each other in Ferrari F10 Formula One race cars. Lap times are already up on the Ferrari Virtual Academy website and the competition will continue to heat up as more tracks are released. Next up is Mugello, and then players will get their shot at taming the Nürburgring. The two extra tracks will run €9.90 (about $12.60 USD) each, with all three tracks painstakingly reproduced down to the tiniest details.

All drivers will be able to record and post their lap times as part of an international competition and each week, Ferrari will send out prizes for the top times. At the end of the competition, the five fastest drivers will win a trip to Maranello and take part in a Ferrari Driver Academy course.

Time to stretch those gaming thumbs and take on the world.

[Source: Ferrari]
Show full PR text
The Ferrari Virtual Academy is here
  • Developed in coordination with Fernando Alonso, Felipe Massa and Giancarlo Fisichella
  • Only virtual simulator for PCs with reproduces the F10 single-seat F1 car.
  • Development took over 12,000 hours.
  • First track is available for download at a cost of €14.90 ($18.97 USD).
  • Two more tracks will be made available at €9.90 ($12.60 USD)
Monza, 9 September 2010 – Ferrari's first online virtual simulator is revealed today: the Ferrari Virtual Academy, which makes its press début in the presence of Scuderia Ferrari drivers on the occasion of the Italian Grand Prix.

The virtual simulator, developed in collaboration with Fernando Alonso, Felipe Massa and Giancarlo Fisichella, as well as its engineers, enables you to experience all the sensations of driving an F10 virtually. It allows aficionados from all over the world to compete with each other on the Fiorano circuit, for the first release, and subsequently Mugello and Nürburgring. The Ferrari Virtual Academy is the only virtual simulator for PCs which faithfully reproduces the F10, the single-seater which competes in the Formula One World Championship.

The challenge of the Ferrari Virtual Academy was to create a version of the simulator used for training Scuderia Ferrari's drivers which everyone can use on their own PC. Starting from an analysis of authentic data from the car, the aerodynamic effects, tyre characteristics and behaviour of the chassis-suspension system and engine have been reproduced, as well as all elements of the transmission. The work of the development team – 12,000 hours, 15 experts, the use of 3D graphics technology and data processing which has been used for the first time on a product of this type – was assisted by the commitment of the same Ferrari drivers, who tested the simulator personally in order to optimise its performance. The simulator faithfully reproduces the cockpit and steering wheel of the F10, thus revealing all its controls and functionality.

By studying the videos filmed by the drivers and thanks to the helmet cam, which is fitted on the helmet and therefore responds realistically to the stresses of the track and the G forces that the driver is subjected to, this very particular perspective, as complex as it is thrilling to master, has been reproduced to recreate the tension that the neck muscles are subjected to when driving a singleseater.

The dynamic modelling of the car was followed by a comparison of the real and virtual telemetric data of the F10 on circuits reproduced through laser scanning, to ensure that they corresponded. The analysis of the simulated laps, turn after turn, enabled targeted interventions to refine the dynamic behaviour and achieve a driving experience and response to controls with the utmost realism and fidelity. This was also made possible thanks to the physics engine, which, working at a frequency of 1000 Hz, calculates all the forces that act on the car every millisecond as well as their effect on the ride.

Every aficionado will be able to record their own time online, taking part in an international tournament which will reward the highest ranking virtual drivers with Ferrari products every week. At the end of the tournament, following the regulation of the competitions, the 5 drivers ranked as fastest will win a trip to Maranello, the heart of Ferrari. They will pass through the gates of Fiorano and take part in the exclusive Ferrari Driver Academy course, personally aided by the exceptional tutors of the Racing Department.

The simulator can be purchased online from the site www.ferrarivirtualacademy.com at a price of €14.90 for the first release, the Fiorano Circuit, and €9.90 for the following releases with the Mugello and Nürburgring circuits.

Minimum compatibility requirements:

- Operating System: Windows XP, Vista, Windows 7 32/64-bit
- Processor: XP: 1.8 GHz or higher; Vista/Seven: 2.4 GHz or higher
- Memory: XP: 1 GB; Vista/Seven: 2 GB
- Video Card: GeForce 6800 GT* or higher / ATI 9800 PRO* or higher
- Space on disk: 1 GB
- DirectX: DirectX 9.0c
- Internet Connection: modem/ADSL
- Input: keyboard, mouse, joypad, joystick, steering wheel/pedals, configuration of multiple controllers with at least 2 analogue axes
- Compatible with: Nvidia 3D Vision; Track IR Enhanced; Matrox TripleHead2Go

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    • 1 Second Ago
      • 4 Years Ago
      Can we choose the option of being in a Red Bull car instead?
      • 4 Years Ago
      video or it didn't happen
      • 4 Years Ago
      Just under $20 is a great price for a realistic simulator...better question is where can I pick up one of those cockpits!?
      • 4 Years Ago
      Well tough for you if you want to play realistic racing simulations then. Bigot.
      • 4 Years Ago
      I have a racing wheel, but do Logitech do a knee actuated peripheral so I can work the F-duct?
      • 4 Years Ago
      Real tires don't shine that way!
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