• Jun 15, 2010
Forza Motorsport with Kinect controls – Click above to watch video after the jump

The Electronics Entertainment Expo is underway in California, and Microsoft has kicked things off by unveiling its new Kinect peripheral for the xBox 360. Kinect (formerly "Project Natal") is an advanced camera that can track your body as you stand in front of your TV, enabling what Microsoft is calling controller-free gaming. The primary titles shown were silly ones involving running, jumping, and other types of tomfoolery that will appeal to the casual crowd, but there was a Forza Motorsport tie-in that might just make motorheads take notice.

If you're a Forza fan, then chances are you've spent more than a few seconds ogling the incredibly high-res versions of the cars shown in your virtual in-game garage. Now, with Kinect, it appears as if you'll be able to get a little closer. The camera can track you as you physically walk around, enabling you to "walk around" your virtual steeds. As you move, the perspective shifts. The demo car was a Ferrari 458, naturally in red, which a spokesman was able to explore, crouch to get a closer look at its carbon ceramic brakes, and even open the door with a wave of his hand and take a seat inside.

Gorgeous, but not particularly exciting. A short demo was also given of a simple gameplay mode, which you play by holding your hands in front of you as if you were holding a steering wheel to control the car. This mode looked to be a challenge to see how many cars you can pass in a limited period of time, but with seemingly no way to accelerate or brake we're guessing this will be little more than a passing distraction.

This version of Forza is said to be coming sometime in 2011, so it won't be here for the November 4 launch of Kinect. Neither was there a mention of whether this will be a free update for Forza Motorsport 3 or a whole new title. Given the limited amount of content here, we're hoping for the former. Check out the keynote during which the Kinect-enabled version of Forza was demonstrated after the jump.

[Source: Engadget]



I'm reporting this comment as:

Reported comments and users are reviewed by Autoblog staff 24 hours a day, seven days a week to determine whether they violate Community Guideline. Accounts are penalized for Community Guidelines violations and serious or repeated violations can lead to account termination.


    • 1 Second Ago
  • 28 Comments
      • 4 Years Ago
      This is a spectacular game, the speed is incredible and the feeling is very good, the interface looks spectacular and maneuvers are becoming more complicated and interesting, this type of game requires much precision and skill have to be a primary basis to juagr time this spectacular game. Trampolines
      • 4 Years Ago
      So cool, can't wait it to get it for my Xbox. I got a playstation before to play Gran Turismo, but Forza is so much better.
      • 4 Years Ago
      Project Natal???? Who cares, you guys should be all over ATI Graphic cards that allow Eye-Finity, an ability to hook up 3 or 6 monitors and use them as 1 large monitor. Look at this

      http://www.youtube.com/watch?v=3axAyLLlHUc

      It's like you are in the game.


      And this can be had with 6 monitors.
        • 4 Years Ago
        Actually, you can already do that with Forza 3. The game supports multiple monitors (up to 8, I believe?)

        http://www.techeblog.com/index.php/tech-gadget/the-ultimate-forza-motorsport-3-setup
        • 4 Years Ago
        Yea right in the game huh?... With lines all over the place... Thank you but no... Thats completely impractical for a console especially when you really think of the price of 6 monitors, hardware, AND how much those ATI cards would cost Microsoft and in turn cost the consumer... It's way more cost effective to just buy a 42" Flatscreen.
      • 4 Years Ago
      Video's dead.
      • 4 Years Ago
      gimick... boooo

      how fun is driving with your head and arms with no control of speed and gears and braking...

      boooo

      wheres my star treck holo deck! BOOOOO
      • 4 Years Ago
      this would be cool if they utilized it as an addition to current control schemes. That would seem more evolutionary to me.

      For instance you're using the microsoft wheel and when you look over to your right the camera pans just right so you can see the person next to you. I would fork money over for that in a heart beat. Holding my arms outright and making strange gestures is neat but I don't know how fun it would be in a game like Forza.
      • 4 Years Ago
      Ironically, you're able to center in on headlights... but can't use the headlights in-game. (no night tracks, sigh). Really wish there was dynamic day/night and weather conditions in the game.

      Kinect for the most part seems gimmicky for Forza, but one thing that could be useful/nice is allowing you to look sideways/back while racing with the standard controller. I like that aspect more than the "air steering," which will likely feel vague, and esp. disconnected since you have no feedback.
      • 4 Years Ago
      I'll wait for GT5
        • 4 Years Ago
        I'm more excited about Driver: San Francisco. FINALLY! A new Driver game, and Tanner is BACK!!
        • 4 Years Ago
        @Andre Never
        While your comment was funny I wanna say to you that Gran Turismo 5 finally got a release date and that date is November 2nd 2010.
        • 4 Years Ago
        DJ GT5 is not even out yet and as for the rest of the GT series you mean to say that in GT when you drive any car and it sounds like an inline 4 Honda civic that is considered by you to be realistic? you need your ears checked... clearly
        • 4 Years Ago
        @Serge
        Shift has excellent car sounds.
        • 4 Years Ago
        @ Serge,

        All I'm saying is that the car sounds in FM3 sound unrealistic....but a good attempt. They record the RPM levels at 500RPM....so they record the sounds at 500 RPM, then 1000, then 1500, etc etc etc.

        They need to just purely record the EXHAUST sounds, and get rid of that annoying typical "WOOOSHHHH" engine noise when driving from any angle.

        When GT5 comes out, listen to the Ferrari 458 Italia...listen to the SLS AMG...and the other 400+ cars.

        Polyphony Digital are Legendary at the work they do. They perfect every aspect of their work, in this case GT5.

        Turn10 is great too...but they are no Polyphony Digital.

        Nissan vs Bugatti.

        Do the math.
        • 4 Years Ago
        GT5 is more realistic.

        I own Forza Motorsport 3, and its a great game. But the 'car sounds' sound pathetic, as if they were 100% computer generated. Being an exhaust-note-o-phile, I love hearing the distinct exclusive exhaust notes per car (such as the loud roar of a Ferrari, or the whooshing-screams of a Lamborghini.)

        GT5 is the better game (even though it's taking a decade to get out in stores).

        And Forza 3 doesnt have a 2011 Mustang GT in it.....YET.

        Oh and the graphics for Forza 3 aren't that good. They are impressive...but not OMFG O_O like GT5 is.

        Plus if they bring this out "Forza Kinect", then all of the current Forza 3 owners are going to feel cheated BIG TIME, since they've all invested time in the game, and just recently bought it.

        Unless it's a free upgrade to the current FM3...shame on Turn10.
      • 4 Years Ago
      The technology behind Natal (Kinect) is very cool - and quite powerful - but at the same time I see it as being very gimmicky for certain applications - like "walking" around the car like was shown at the end of the video looks stupid.

      Holding a real steering wheel is a much more satisfying experience than simply holding your arms out into space. Also you get no force feedback that way, and I could guess that it will probably get real tiring after a could of laps.

      Truthfully, until 3D VR goggles are merged with Natal-like sensor, I see this technology being under-utilized. Instead of pretending to walk around the car, you could actually walk around the car. The way it is now, you always have to face the TV to see the image - not so if you had goggles.
      • 4 Years Ago
      Im getting the new XBOX now. Hopefully the kinect unit wont cost to much. And I dont think your arms will go dead. I mean whats the difference between holding your arms up with nothing in them, and holding them up with a almost 1 pound controller in it (wii)? I rather have a xbox anyday with better games, Mario Karts is fun but it dosent compare to this.
        • 4 Years Ago
        Get the slim version. Smaller, cooler chip, embedded wireless, 250GB.
      • 4 Years Ago
      I don't know if any of you guys have ever done any track based driving, road course, or autocross, while the concept of steering your car with your hands is cool, your arms are going to be DEAD tired after 30 minutes of this.

      I know everyone has different levels of gaming but when I play Forza3 i like to go 2 or 3 hours.

      shouldn't something like this been our 3 years ago when the wii popped up?
        • 4 Years Ago
        At least they won't be as tired as after a spirited game of Mad Fapper 3D.
        • 4 Years Ago
        "your arms are going to be DEAD tired after 30 minutes "

        I would view muscle usage with a resulting increase in arm strength to be a positive thing.
        • 4 Years Ago
        If I want to exercise I'll exercise. If I want to play videogames I'll play videogames.
        • 4 Years Ago
        There are many racing wheels that use the Wii remotes for control.
      • 4 Years Ago
      Holding your arms in the air without a wheel sounds more like torture than fun.
      Gimmicky use of the technology at best.
    • Load More Comments