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<title>Autoblog - Comments for GT5 Prologue to get downloadable damage this fall</title>
<link>http://www.autoblog.com/2008/04/04/gt5-prologue-to-get-downloadable-damage-this-fall/</link>
<description>Autoblog Comments for GT5 Prologue to get downloadable damage this fall</description>
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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Comments on GT5 Prologue to get downloadable damage this fall]]></title><link>http://www.autoblog.com/2008/04/04/gt5-prologue-to-get-downloadable-damage-this-fall/</link><guid isPermaLink="true">http://www.autoblog.com/2008/04/04/gt5-prologue-to-get-downloadable-damage-this-fall/</guid><description><![CDATA[The winners don't crash.<br><br>The ones who crash, well, if it was a racing sim, they would be selecting "restart" right after a crash.<br><br>You can argue a sim should be completely real, and there are a few who do drive 24 hour races on computer sims. But most people require some amount of fun to come from the sim, and driving a broken car that can't win the race for 70 minutes is no fun, let along having to wait 70 mins "in the pits" while the race ends because your car is completely broken. Thus, sims usually compromise a bit and add things like "restart" even though they aren't actually realistic.]]></description><dc:creator><![CDATA[why not the LS2LS7?]]></dc:creator><pubDate>Apr 4th 2008 12:45PM</pubDate></item></channel></rss>